// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_HOST_CLIENT_SESSION_H_ #define REMOTING_HOST_CLIENT_SESSION_H_ #include #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #include "base/sequenced_task_runner_helpers.h" #include "base/threading/non_thread_safe.h" #include "base/time/time.h" #include "base/timer/timer.h" #include "remoting/host/client_session_control.h" #include "remoting/host/gnubby_auth_handler.h" #include "remoting/host/mouse_clamping_filter.h" #include "remoting/host/remote_input_filter.h" #include "remoting/protocol/clipboard_echo_filter.h" #include "remoting/protocol/clipboard_filter.h" #include "remoting/protocol/clipboard_stub.h" #include "remoting/protocol/connection_to_client.h" #include "remoting/protocol/host_stub.h" #include "remoting/protocol/input_event_tracker.h" #include "remoting/protocol/input_filter.h" #include "remoting/protocol/input_stub.h" #include "remoting/protocol/pairing_registry.h" #include "third_party/webrtc/modules/desktop_capture/desktop_geometry.h" namespace base { class SingleThreadTaskRunner; } // namespace base namespace remoting { class AudioEncoder; class AudioScheduler; class DesktopEnvironment; class DesktopEnvironmentFactory; class InputInjector; class ScreenControls; class VideoEncoder; class VideoScheduler; // A ClientSession keeps a reference to a connection to a client, and maintains // per-client state. class ClientSession : public base::NonThreadSafe, public protocol::HostStub, public protocol::ConnectionToClient::EventHandler, public ClientSessionControl { public: // Callback interface for passing events to the ChromotingHost. class EventHandler { public: // Called after authentication has started. virtual void OnSessionAuthenticating(ClientSession* client) = 0; // Called after authentication has finished successfully. Returns true if // the connection is allowed, or false otherwise. virtual bool OnSessionAuthenticated(ClientSession* client) = 0; // Called after we've finished connecting all channels. virtual void OnSessionChannelsConnected(ClientSession* client) = 0; // Called after authentication has failed. Must not tear down this // object. OnSessionClosed() is notified after this handler // returns. virtual void OnSessionAuthenticationFailed(ClientSession* client) = 0; // Called after connection has failed or after the client closed it. virtual void OnSessionClosed(ClientSession* client) = 0; // Called to notify of each message's sequence number. The // callback must not tear down this object. virtual void OnSessionSequenceNumber(ClientSession* client, int64 sequence_number) = 0; // Called on notification of a route change event, when a channel is // connected. virtual void OnSessionRouteChange( ClientSession* client, const std::string& channel_name, const protocol::TransportRoute& route) = 0; protected: virtual ~EventHandler() {} }; // |event_handler| and |desktop_environment_factory| must outlive |this|. ClientSession( EventHandler* event_handler, scoped_refptr audio_task_runner, scoped_refptr input_task_runner, scoped_refptr video_capture_task_runner, scoped_refptr video_encode_task_runner, scoped_refptr network_task_runner, scoped_refptr ui_task_runner, scoped_ptr connection, DesktopEnvironmentFactory* desktop_environment_factory, const base::TimeDelta& max_duration, scoped_refptr pairing_registry); virtual ~ClientSession(); // protocol::HostStub interface. virtual void NotifyClientResolution( const protocol::ClientResolution& resolution) OVERRIDE; virtual void ControlVideo( const protocol::VideoControl& video_control) OVERRIDE; virtual void ControlAudio( const protocol::AudioControl& audio_control) OVERRIDE; virtual void SetCapabilities( const protocol::Capabilities& capabilities) OVERRIDE; virtual void RequestPairing( const remoting::protocol::PairingRequest& pairing_request) OVERRIDE; virtual void DeliverClientMessage( const protocol::ExtensionMessage& message) OVERRIDE; // protocol::ConnectionToClient::EventHandler interface. virtual void OnConnectionAuthenticating( protocol::ConnectionToClient* connection) OVERRIDE; virtual void OnConnectionAuthenticated( protocol::ConnectionToClient* connection) OVERRIDE; virtual void OnConnectionChannelsConnected( protocol::ConnectionToClient* connection) OVERRIDE; virtual void OnConnectionClosed(protocol::ConnectionToClient* connection, protocol::ErrorCode error) OVERRIDE; virtual void OnSequenceNumberUpdated( protocol::ConnectionToClient* connection, int64 sequence_number) OVERRIDE; virtual void OnRouteChange( protocol::ConnectionToClient* connection, const std::string& channel_name, const protocol::TransportRoute& route) OVERRIDE; // ClientSessionControl interface. virtual const std::string& client_jid() const OVERRIDE; virtual void DisconnectSession() OVERRIDE; virtual void OnLocalMouseMoved( const webrtc::DesktopVector& position) OVERRIDE; virtual void SetDisableInputs(bool disable_inputs) OVERRIDE; void SetGnubbyAuthHandlerForTesting(GnubbyAuthHandler* gnubby_auth_handler); protocol::ConnectionToClient* connection() const { return connection_.get(); } bool is_authenticated() { return auth_input_filter_.enabled(); } private: // Creates a proxy for sending clipboard events to the client. scoped_ptr CreateClipboardProxy(); // Creates an audio encoder for the specified configuration. static scoped_ptr CreateAudioEncoder( const protocol::SessionConfig& config); // Creates a video encoder for the specified configuration. static scoped_ptr CreateVideoEncoder( const protocol::SessionConfig& config); EventHandler* event_handler_; // The connection to the client. scoped_ptr connection_; std::string client_jid_; // Used to disable callbacks to |this| once DisconnectSession() has been // called. base::WeakPtrFactory control_factory_; // Used to create a DesktopEnvironment instance for this session. DesktopEnvironmentFactory* desktop_environment_factory_; // The DesktopEnvironment instance for this session. scoped_ptr desktop_environment_; // Filter used as the final element in the input pipeline. protocol::InputFilter host_input_filter_; // Tracker used to release pressed keys and buttons when disconnecting. protocol::InputEventTracker input_tracker_; // Filter used to disable remote inputs during local input activity. RemoteInputFilter remote_input_filter_; // Filter used to clamp mouse events to the current display dimensions. MouseClampingFilter mouse_clamping_filter_; // Filter to used to stop clipboard items sent from the client being echoed // back to it. It is the final element in the clipboard (client -> host) // pipeline. protocol::ClipboardEchoFilter clipboard_echo_filter_; // Filters used to manage enabling & disabling of input & clipboard. protocol::InputFilter disable_input_filter_; protocol::ClipboardFilter disable_clipboard_filter_; // Filters used to disable input & clipboard when we're not authenticated. protocol::InputFilter auth_input_filter_; protocol::ClipboardFilter auth_clipboard_filter_; // Factory for weak pointers to the client clipboard stub. // This must appear after |clipboard_echo_filter_|, so that it won't outlive // it. base::WeakPtrFactory client_clipboard_factory_; // The maximum duration of this session. // There is no maximum if this value is <= 0. base::TimeDelta max_duration_; // A timer that triggers a disconnect when the maximum session duration // is reached. base::OneShotTimer max_duration_timer_; scoped_refptr audio_task_runner_; scoped_refptr input_task_runner_; scoped_refptr video_capture_task_runner_; scoped_refptr video_encode_task_runner_; scoped_refptr network_task_runner_; scoped_refptr ui_task_runner_; // Schedulers for audio and video capture. scoped_refptr audio_scheduler_; scoped_refptr video_scheduler_; // The set of all capabilities supported by the client. scoped_ptr client_capabilities_; // The set of all capabilities supported by the host. std::string host_capabilities_; // Used to inject mouse and keyboard input and handle clipboard events. scoped_ptr input_injector_; // Used to apply client-requested changes in screen resolution. scoped_ptr screen_controls_; // The pairing registry for PIN-less authentication. scoped_refptr pairing_registry_; // Used to proxy gnubby auth traffic. scoped_ptr gnubby_auth_handler_; DISALLOW_COPY_AND_ASSIGN(ClientSession); }; } // namespace remoting #endif // REMOTING_HOST_CLIENT_SESSION_H_