// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #import #include "base/compiler_specific.h" #include "base/logging.h" #include "base/mac/scoped_nsautorelease_pool.h" #include "base/mac/scoped_nsobject.h" #include "base/strings/sys_string_conversions.h" #include "remoting/base/string_resources.h" #include "remoting/host/continue_window.h" #include "ui/base/l10n/l10n_util_mac.h" // Handles the ContinueWindow. @interface ContinueWindowMacController : NSObject { @private base::scoped_nsobject shades_; base::scoped_nsobject continue_alert_; remoting::ContinueWindow* continue_window_; } - (id)initWithWindow:(remoting::ContinueWindow*)continue_window; - (void)show; - (void)hide; - (void)onCancel:(id)sender; - (void)onContinue:(id)sender; @end namespace remoting { // A bridge between C++ and ObjC implementations of ContinueWindow. // Everything important occurs in ContinueWindowMacController. class ContinueWindowMac : public ContinueWindow { public: ContinueWindowMac(); ~ContinueWindowMac() override; protected: // ContinueWindow overrides. void ShowUi() override; void HideUi() override; private: base::scoped_nsobject controller_; DISALLOW_COPY_AND_ASSIGN(ContinueWindowMac); }; ContinueWindowMac::ContinueWindowMac() { } ContinueWindowMac::~ContinueWindowMac() { DCHECK(CalledOnValidThread()); } void ContinueWindowMac::ShowUi() { DCHECK(CalledOnValidThread()); base::mac::ScopedNSAutoreleasePool pool; controller_.reset( [[ContinueWindowMacController alloc] initWithWindow:this]); [controller_ show]; } void ContinueWindowMac::HideUi() { DCHECK(CalledOnValidThread()); base::mac::ScopedNSAutoreleasePool pool; [controller_ hide]; } // static scoped_ptr HostWindow::CreateContinueWindow() { return make_scoped_ptr(new ContinueWindowMac()); } } // namespace remoting @implementation ContinueWindowMacController - (id)initWithWindow:(remoting::ContinueWindow*)continue_window { if ((self = [super init])) { continue_window_ = continue_window; } return self; } - (void)show { // Generate window shade NSArray* screens = [NSScreen screens]; shades_.reset([[NSMutableArray alloc] initWithCapacity:[screens count]]); for (NSScreen *screen in screens) { NSWindow* shade = [[[NSWindow alloc] initWithContentRect:[screen frame] styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO screen:screen] autorelease]; [shade setReleasedWhenClosed:NO]; [shade setAlphaValue:0.8]; [shade setOpaque:NO]; [shade setBackgroundColor:[NSColor blackColor]]; // Raise the window shade above just about everything else. // Leave the dock and menu bar exposed so the user has some basic level // of control (like they can quit Chromium). [shade setLevel:NSModalPanelWindowLevel - 1]; [shade orderFront:nil]; [shades_ addObject:shade]; } // Create alert. continue_alert_.reset([[NSAlert alloc] init]); [continue_alert_ setMessageText:l10n_util::GetNSString(IDS_CONTINUE_PROMPT)]; NSButton* continue_button = [continue_alert_ addButtonWithTitle:l10n_util::GetNSString( IDS_CONTINUE_BUTTON)]; [continue_button setAction:@selector(onContinue:)]; [continue_button setTarget:self]; NSButton* cancel_button = [continue_alert_ addButtonWithTitle:l10n_util::GetNSString( IDS_STOP_SHARING_BUTTON)]; [cancel_button setAction:@selector(onCancel:)]; [cancel_button setTarget:self]; NSBundle *bundle = [NSBundle bundleForClass:[self class]]; NSString *imagePath = [bundle pathForResource:@"chromoting128" ofType:@"png"]; base::scoped_nsobject image( [[NSImage alloc] initByReferencingFile:imagePath]); [continue_alert_ setIcon:image]; [continue_alert_ layout]; // Force alert to be at the proper level and location. NSWindow* continue_window = [continue_alert_ window]; [continue_window center]; [continue_window setLevel:NSModalPanelWindowLevel]; [continue_window orderWindow:NSWindowAbove relativeTo:[[shades_ lastObject] windowNumber]]; [continue_window makeKeyWindow]; } - (void)hide { // Remove window shade. for (NSWindow* window in shades_.get()) { [window close]; } shades_.reset(); continue_alert_.reset(); } - (void)onCancel:(id)sender { [self hide]; continue_window_->DisconnectSession(); } - (void)onContinue:(id)sender { [self hide]; continue_window_->ContinueSession(); } @end