// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_HOST_DESKTOP_SESSION_AGENT_H_ #define REMOTING_HOST_DESKTOP_SESSION_AGENT_H_ #include #include "base/basictypes.h" #include "base/callback.h" #include "base/compiler_specific.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "ipc/ipc_listener.h" #include "ipc/ipc_platform_file.h" #include "media/video/capture/screen/screen_capturer.h" #include "media/video/capture/screen/shared_buffer.h" #include "remoting/host/mouse_move_observer.h" #include "remoting/host/ui_strings.h" #include "remoting/protocol/clipboard_stub.h" #include "third_party/skia/include/core/SkRect.h" #include "third_party/skia/include/core/SkSize.h" namespace IPC { class ChannelProxy; class Message; } // namespace IPC namespace remoting { class AudioCapturer; class AudioPacket; class AutoThreadTaskRunner; class DesktopEnvironmentFactory; class DisconnectWindow; class EventExecutor; class LocalInputMonitor; class RemoteInputFilter; namespace protocol { class InputEventTracker; } // namespace protocol // Provides screen/audio capturing and input injection services for // the network process. class DesktopSessionAgent : public base::RefCountedThreadSafe, public IPC::Listener, public MouseMoveObserver, public media::ScreenCapturer::Delegate { public: class Delegate { public: virtual ~Delegate(); // Returns an instance of desktop environment factory used. virtual DesktopEnvironmentFactory& desktop_environment_factory() = 0; // Notifies the delegate that the network-to-desktop channel has been // disconnected. virtual void OnNetworkProcessDisconnected() = 0; }; static scoped_refptr Create( scoped_refptr audio_capture_task_runner, scoped_refptr caller_task_runner, scoped_refptr input_task_runner, scoped_refptr io_task_runner, scoped_refptr video_capture_task_runner); // IPC::Listener implementation. virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; virtual void OnChannelConnected(int32 peer_pid) OVERRIDE; virtual void OnChannelError() OVERRIDE; // MouseMoveObserver implementation. virtual void OnLocalMouseMoved(const SkIPoint& new_pos) OVERRIDE; // media::ScreenCapturer::Delegate implementation. virtual scoped_refptr CreateSharedBuffer( uint32 size) OVERRIDE; virtual void ReleaseSharedBuffer( scoped_refptr buffer) OVERRIDE; virtual void OnCaptureCompleted( scoped_refptr capture_data) OVERRIDE; virtual void OnCursorShapeChanged( scoped_ptr cursor_shape) OVERRIDE; // Forwards a local clipboard event though the IPC channel to the network // process. void InjectClipboardEvent(const protocol::ClipboardEvent& event); // Forwards an audio packet though the IPC channel to the network process. void ProcessAudioPacket(scoped_ptr packet); // Creates desktop integration components and a connected IPC channel to be // used to access them. The client end of the channel is returned in // the variable pointed by |desktop_pipe_out|. bool Start(const base::WeakPtr& delegate, IPC::PlatformFileForTransit* desktop_pipe_out); // Stops the agent asynchronously. void Stop(); protected: DesktopSessionAgent( scoped_refptr audio_capture_task_runner, scoped_refptr caller_task_runner, scoped_refptr input_task_runner, scoped_refptr io_task_runner, scoped_refptr video_capture_task_runner); friend class base::RefCountedThreadSafe; virtual ~DesktopSessionAgent(); // Creates a connected IPC channel to be used to access the screen/audio // recorders and input stubs. virtual bool CreateChannelForNetworkProcess( IPC::PlatformFileForTransit* client_out, scoped_ptr* server_out) = 0; // Handles StartSessionAgent request from the client. void OnStartSessionAgent(const std::string& authenticated_jid); // Handles CaptureFrame requests from the client. void OnCaptureFrame(); // Handles InvalidateRegion requests from the client. void OnInvalidateRegion(const std::vector& invalid_rects); // Handles SharedBufferCreated notification from the client. void OnSharedBufferCreated(int id); // Handles event executor requests from the client. void OnInjectClipboardEvent(const std::string& serialized_event); void OnInjectKeyEvent(const std::string& serialized_event); void OnInjectMouseEvent(const std::string& serialized_event); // Sends DisconnectSession request to the host. void DisconnectSession(); // Sends a message to the network process. void SendToNetwork(IPC::Message* message); // Posted to |audio_capture_task_runner_| to start the audio capturer. void StartAudioCapturer(); // Posted to |audio_capture_task_runner_| to stop the audio capturer. void StopAudioCapturer(); // Posted to |video_capture_task_runner_| to start the video capturer. void StartVideoCapturer(); // Posted to |video_capture_task_runner_| to stop the video capturer. void StopVideoCapturer(); // Getters providing access to the task runners for platform-specific derived // classes. scoped_refptr audio_capture_task_runner() const { return audio_capture_task_runner_; } scoped_refptr caller_task_runner() const { return caller_task_runner_; } scoped_refptr input_task_runner() const { return input_task_runner_; } scoped_refptr io_task_runner() const { return io_task_runner_; } scoped_refptr video_capture_task_runner() const { return video_capture_task_runner_; } const base::WeakPtr& delegate() const { return delegate_; } private: // Closes |desktop_pipe_| if it is open. void CloseDesktopPipeHandle(); // Task runner dedicated to running methods of |audio_capturer_|. scoped_refptr audio_capture_task_runner_; // Task runner on which public methods of this class should be called. scoped_refptr caller_task_runner_; // Task runner on which keyboard/mouse input is injected. scoped_refptr input_task_runner_; // Task runner used by the IPC channel. scoped_refptr io_task_runner_; // Task runner dedicated to running methods of |video_capturer_|. scoped_refptr video_capture_task_runner_; // Captures audio output. scoped_ptr audio_capturer_; base::WeakPtr delegate_; // Provides a user interface allowing the local user to close the connection. scoped_ptr disconnect_window_; // Executes keyboard, mouse and clipboard events. scoped_ptr event_executor_; // Monitor local inputs to allow remote inputs to be blocked while the local // user is trying to do something. scoped_ptr local_input_monitor_; // Tracker used to release pressed keys and buttons when disconnecting. scoped_ptr input_tracker_; // Filter used to disable remote inputs during local input activity. scoped_ptr remote_input_filter_; // IPC channel connecting the desktop process with the network process. scoped_ptr network_channel_; // The client end of the network-to-desktop pipe. It is kept alive until // the network process connects to the pipe. IPC::PlatformFileForTransit desktop_pipe_; // Size of the most recent captured video frame. SkISize current_size_; // Next shared buffer ID to be used. int next_shared_buffer_id_; // List of the shared buffers. typedef std::list > SharedBuffers; SharedBuffers shared_buffers_; // True if the desktop session agent has been started. bool started_; // Captures the screen. scoped_ptr video_capturer_; UiStrings ui_strings_; DISALLOW_COPY_AND_ASSIGN(DesktopSessionAgent); }; } // namespace remoting #endif // REMOTING_HOST_DESKTOP_SESSION_AGENT_H_