// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_HOST_HOST_WINDOW_H_ #define REMOTING_HOST_HOST_WINDOW_H_ #include "base/basictypes.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "base/threading/non_thread_safe.h" namespace remoting { class ClientSessionControl; struct UiStrings; class HostWindow : public base::NonThreadSafe { public: virtual ~HostWindow() {} // Creates a platform-specific instance of the continue window. static scoped_ptr CreateContinueWindow( const UiStrings& ui_strings); // Creates a platform-specific instance of the disconnect window. static scoped_ptr CreateDisconnectWindow( const UiStrings& ui_strings); // Starts the UI state machine. |client_session_control| will be used to // notify the caller about the local user's actions. virtual void Start( const base::WeakPtr& client_session_control) = 0; protected: HostWindow() {} private: // Let |HostWindowProxy| to call DetachFromThread() when passing an instance // of |HostWindow| to a different thread. friend class HostWindowProxy; DISALLOW_COPY_AND_ASSIGN(HostWindow); }; } // namespace remoting #endif // REMOTING_HOST_HOST_WINDOW_H_