// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/host/logging.h" #include #include #include #include #include "base/logging.h" #include "base/scoped_generic.h" #include "base/strings/string_number_conversions.h" namespace remoting { namespace { const char kChromotingLoggingFacility[] = "org.chromium.chromoting"; // Define a scoper for objects allocated by asl_new. struct ScopedAslMsgTraits { static aslmsg InvalidValue() { return nullptr; } static void Free(aslmsg msg) { asl_free(msg); } }; typedef base::ScopedGeneric ScopedAslMsg; // Logging message handler that writes to syslog. // The log can be obtained by running the following in a terminal: // syslog -k Facility org.chromium.chromoting bool LogMessageToAsl( logging::LogSeverity severity, const char* file, int line, size_t message_start, const std::string& message) { int level; switch(severity) { case logging::LOG_INFO: level = ASL_LEVEL_NOTICE; break; case logging::LOG_WARNING: level = ASL_LEVEL_WARNING; break; case logging::LOG_ERROR: case logging::LOG_FATAL: level = ASL_LEVEL_ERR; break; default: // 'notice' is the lowest priority that the asl libraries will log by // default. level = ASL_LEVEL_NOTICE; break; } ScopedAslMsg asl_message(asl_new(ASL_TYPE_MSG)); if (!asl_message.is_valid()) return false; if (asl_set(asl_message.get(), ASL_KEY_FACILITY, kChromotingLoggingFacility) != 0) return false; if (asl_set(asl_message.get(), ASL_KEY_LEVEL, base::IntToString(level).c_str()) != 0) return false; // Restrict read access to the message to root and the current user. if (asl_set(asl_message.get(), ASL_KEY_READ_UID, base::IntToString(geteuid()).c_str()) != 0) return false; if (asl_set(asl_message.get(), ASL_KEY_MSG, message.c_str() + message_start) != 0) return false; asl_send(nullptr, asl_message.get()); // Don't prevent message from being logged by traditional means. return false; } } // namespace void InitHostLogging() { // Write logs to the system debug log. logging::LoggingSettings settings; settings.logging_dest = logging::LOG_TO_SYSTEM_DEBUG_LOG; logging::InitLogging(settings); // Write logs to syslog as well. logging::SetLogMessageHandler(LogMessageToAsl); } } // namespace remoting