// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_HOST_WIN_DESKTOP_H_ #define REMOTING_HOST_WIN_DESKTOP_H_ #include #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "base/string16.h" namespace remoting { class Desktop { public: ~Desktop(); // Returns the name of the desktop represented by the object. Return false if // quering the name failed for any reason. bool GetName(string16* desktop_name_out) const; // Returns true if |other| has the same name as this desktop. Returns false // in any other case including failing Win32 APIs and uninitialized desktop // handles. bool IsSame(const Desktop& other) const; // Assigns the desktop to the current thread. Returns false is the operation // failed for any reason. bool SetThreadDesktop() const; // Returns the desktop by its name or NULL if an error occurs. static scoped_ptr GetDesktop(const wchar_t* desktop_name); // Returns the desktop currently receiving user input or NULL if an error // occurs. static scoped_ptr GetInputDesktop(); // Returns the desktop currently assigned to the calling thread or NULL if // an error occurs. static scoped_ptr GetThreadDesktop(); private: Desktop(HDESK desktop, bool own); // The desktop handle. HDESK desktop_; // True if |desktop_| must be closed on teardown. bool own_; DISALLOW_COPY_AND_ASSIGN(Desktop); }; } // namespace remoting #endif // REMOTING_HOST_WIN_DESKTOP_H_