// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/protocol/buffered_socket_writer.h" #include "base/bind.h" #include "base/location.h" #include "base/message_loop_proxy.h" #include "base/stl_util.h" #include "net/base/net_errors.h" namespace remoting { namespace protocol { class BufferedSocketWriterBase::PendingPacket { public: PendingPacket(scoped_refptr data, const base::Closure& done_task) : data_(data), done_task_(done_task) { } ~PendingPacket() { if (!done_task_.is_null()) done_task_.Run(); } net::IOBufferWithSize* data() { return data_; } private: scoped_refptr data_; base::Closure done_task_; DISALLOW_COPY_AND_ASSIGN(PendingPacket); }; BufferedSocketWriterBase::BufferedSocketWriterBase( base::MessageLoopProxy* message_loop) : buffer_size_(0), socket_(NULL), message_loop_(message_loop), write_pending_(false), closed_(false) { } BufferedSocketWriterBase::~BufferedSocketWriterBase() { } void BufferedSocketWriterBase::Init(net::Socket* socket, const WriteFailedCallback& callback) { DCHECK(message_loop_->BelongsToCurrentThread()); DCHECK(socket); socket_ = socket; write_failed_callback_ = callback; } bool BufferedSocketWriterBase::Write( scoped_refptr data, const base::Closure& done_task) { { base::AutoLock auto_lock(lock_); queue_.push_back(new PendingPacket(data, done_task)); buffer_size_ += data->size(); } message_loop_->PostTask( FROM_HERE, base::Bind(&BufferedSocketWriterBase::DoWrite, this)); return true; } void BufferedSocketWriterBase::DoWrite() { DCHECK(message_loop_->BelongsToCurrentThread()); DCHECK(socket_); // Don't try to write if there is another write pending. if (write_pending_) return; // Don't write after Close(). if (closed_) return; while (true) { net::IOBuffer* current_packet; int current_packet_size; { base::AutoLock auto_lock(lock_); GetNextPacket_Locked(¤t_packet, ¤t_packet_size); } // Return if the queue is empty. if (!current_packet) return; int result = socket_->Write( current_packet, current_packet_size, base::Bind(&BufferedSocketWriterBase::OnWritten, base::Unretained(this))); if (result >= 0) { base::AutoLock auto_lock(lock_); AdvanceBufferPosition_Locked(result); } else { if (result == net::ERR_IO_PENDING) { write_pending_ = true; } else { HandleError(result); if (!write_failed_callback_.is_null()) write_failed_callback_.Run(result); } return; } } } void BufferedSocketWriterBase::OnWritten(int result) { DCHECK(message_loop_->BelongsToCurrentThread()); write_pending_ = false; if (result < 0) { HandleError(result); if (!write_failed_callback_.is_null()) write_failed_callback_.Run(result); return; } { base::AutoLock auto_lock(lock_); AdvanceBufferPosition_Locked(result); } // Schedule next write. message_loop_->PostTask( FROM_HERE, base::Bind(&BufferedSocketWriterBase::DoWrite, this)); } void BufferedSocketWriterBase::HandleError(int result) { DCHECK(message_loop_->BelongsToCurrentThread()); closed_ = true; base::AutoLock auto_lock(lock_); STLDeleteElements(&queue_); // Notify subclass that an error is received. OnError_Locked(result); } int BufferedSocketWriterBase::GetBufferSize() { base::AutoLock auto_lock(lock_); return buffer_size_; } int BufferedSocketWriterBase::GetBufferChunks() { base::AutoLock auto_lock(lock_); return queue_.size(); } void BufferedSocketWriterBase::Close() { DCHECK(message_loop_->BelongsToCurrentThread()); closed_ = true; } void BufferedSocketWriterBase::PopQueue() { // This also calls |done_task|. delete queue_.front(); queue_.pop_front(); } BufferedSocketWriter::BufferedSocketWriter( base::MessageLoopProxy* message_loop) : BufferedSocketWriterBase(message_loop) { } BufferedSocketWriter::~BufferedSocketWriter() { STLDeleteElements(&queue_); } void BufferedSocketWriter::GetNextPacket_Locked( net::IOBuffer** buffer, int* size) { if (!current_buf_) { if (queue_.empty()) { *buffer = NULL; return; // Nothing to write. } current_buf_ = new net::DrainableIOBuffer( queue_.front()->data(), queue_.front()->data()->size()); } *buffer = current_buf_; *size = current_buf_->BytesRemaining(); } void BufferedSocketWriter::AdvanceBufferPosition_Locked(int written) { buffer_size_ -= written; current_buf_->DidConsume(written); if (current_buf_->BytesRemaining() == 0) { PopQueue(); current_buf_ = NULL; } } void BufferedSocketWriter::OnError_Locked(int result) { current_buf_ = NULL; } BufferedDatagramWriter::BufferedDatagramWriter( base::MessageLoopProxy* message_loop) : BufferedSocketWriterBase(message_loop) { } BufferedDatagramWriter::~BufferedDatagramWriter() { } void BufferedDatagramWriter::GetNextPacket_Locked( net::IOBuffer** buffer, int* size) { if (queue_.empty()) { *buffer = NULL; return; // Nothing to write. } *buffer = queue_.front()->data(); *size = queue_.front()->data()->size(); } void BufferedDatagramWriter::AdvanceBufferPosition_Locked(int written) { DCHECK_EQ(written, queue_.front()->data()->size()); buffer_size_ -= queue_.front()->data()->size(); PopQueue(); } void BufferedDatagramWriter::OnError_Locked(int result) { // Nothing to do here. } } // namespace protocol } // namespace remoting