// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/protocol/channel_multiplexer.h" #include #include #include #include "base/bind.h" #include "base/callback.h" #include "base/callback_helpers.h" #include "base/location.h" #include "base/macros.h" #include "base/single_thread_task_runner.h" #include "base/stl_util.h" #include "base/thread_task_runner_handle.h" #include "net/base/net_errors.h" #include "remoting/protocol/message_serialization.h" #include "remoting/protocol/p2p_stream_socket.h" namespace remoting { namespace protocol { namespace { const int kChannelIdUnknown = -1; const int kMaxPacketSize = 1024; class PendingPacket { public: PendingPacket(scoped_ptr packet) : packet(std::move(packet)) {} ~PendingPacket() {} bool is_empty() { return pos >= packet->data().size(); } int Read(char* buffer, size_t size) { size = std::min(size, packet->data().size() - pos); memcpy(buffer, packet->data().data() + pos, size); pos += size; return size; } private: scoped_ptr packet; size_t pos = 0U; DISALLOW_COPY_AND_ASSIGN(PendingPacket); }; } // namespace const char ChannelMultiplexer::kMuxChannelName[] = "mux"; struct ChannelMultiplexer::PendingChannel { PendingChannel(const std::string& name, const ChannelCreatedCallback& callback) : name(name), callback(callback) { } std::string name; ChannelCreatedCallback callback; }; class ChannelMultiplexer::MuxChannel { public: MuxChannel(ChannelMultiplexer* multiplexer, const std::string& name, int send_id); ~MuxChannel(); const std::string& name() { return name_; } int receive_id() { return receive_id_; } void set_receive_id(int id) { receive_id_ = id; } // Called by ChannelMultiplexer. scoped_ptr CreateSocket(); void OnIncomingPacket(scoped_ptr packet); void OnBaseChannelError(int error); // Called by MuxSocket. void OnSocketDestroyed(); void DoWrite(scoped_ptr packet, const base::Closure& done_task); int DoRead(const scoped_refptr& buffer, int buffer_len); private: ChannelMultiplexer* multiplexer_; std::string name_; int send_id_; bool id_sent_; int receive_id_; MuxSocket* socket_; std::list pending_packets_; DISALLOW_COPY_AND_ASSIGN(MuxChannel); }; class ChannelMultiplexer::MuxSocket : public P2PStreamSocket, public base::NonThreadSafe, public base::SupportsWeakPtr { public: MuxSocket(MuxChannel* channel); ~MuxSocket() override; void OnWriteComplete(); void OnBaseChannelError(int error); void OnPacketReceived(); // P2PStreamSocket interface. int Read(const scoped_refptr& buffer, int buffer_len, const net::CompletionCallback& callback) override; int Write(const scoped_refptr& buffer, int buffer_len, const net::CompletionCallback& callback) override; private: MuxChannel* channel_; int base_channel_error_ = net::OK; net::CompletionCallback read_callback_; scoped_refptr read_buffer_; int read_buffer_size_; bool write_pending_; int write_result_; net::CompletionCallback write_callback_; DISALLOW_COPY_AND_ASSIGN(MuxSocket); }; ChannelMultiplexer::MuxChannel::MuxChannel( ChannelMultiplexer* multiplexer, const std::string& name, int send_id) : multiplexer_(multiplexer), name_(name), send_id_(send_id), id_sent_(false), receive_id_(kChannelIdUnknown), socket_(nullptr) { } ChannelMultiplexer::MuxChannel::~MuxChannel() { // Socket must be destroyed before the channel. DCHECK(!socket_); STLDeleteElements(&pending_packets_); } scoped_ptr ChannelMultiplexer::MuxChannel::CreateSocket() { DCHECK(!socket_); // Can't create more than one socket per channel. scoped_ptr result(new MuxSocket(this)); socket_ = result.get(); return std::move(result); } void ChannelMultiplexer::MuxChannel::OnIncomingPacket( scoped_ptr packet) { DCHECK_EQ(packet->channel_id(), receive_id_); if (packet->data().size() > 0) { pending_packets_.push_back(new PendingPacket(std::move(packet))); if (socket_) { // Notify the socket that we have more data. socket_->OnPacketReceived(); } } } void ChannelMultiplexer::MuxChannel::OnBaseChannelError(int error) { if (socket_) socket_->OnBaseChannelError(error); } void ChannelMultiplexer::MuxChannel::OnSocketDestroyed() { DCHECK(socket_); socket_ = nullptr; } void ChannelMultiplexer::MuxChannel::DoWrite( scoped_ptr packet, const base::Closure& done_task) { packet->set_channel_id(send_id_); if (!id_sent_) { packet->set_channel_name(name_); id_sent_ = true; } multiplexer_->DoWrite(std::move(packet), done_task); } int ChannelMultiplexer::MuxChannel::DoRead( const scoped_refptr& buffer, int buffer_len) { int pos = 0; while (buffer_len > 0 && !pending_packets_.empty()) { DCHECK(!pending_packets_.front()->is_empty()); int result = pending_packets_.front()->Read( buffer->data() + pos, buffer_len); DCHECK_LE(result, buffer_len); pos += result; buffer_len -= pos; if (pending_packets_.front()->is_empty()) { delete pending_packets_.front(); pending_packets_.erase(pending_packets_.begin()); } } return pos; } ChannelMultiplexer::MuxSocket::MuxSocket(MuxChannel* channel) : channel_(channel), read_buffer_size_(0), write_pending_(false), write_result_(0) { } ChannelMultiplexer::MuxSocket::~MuxSocket() { channel_->OnSocketDestroyed(); } int ChannelMultiplexer::MuxSocket::Read( const scoped_refptr& buffer, int buffer_len, const net::CompletionCallback& callback) { DCHECK(CalledOnValidThread()); DCHECK(read_callback_.is_null()); if (base_channel_error_ != net::OK) return base_channel_error_; int result = channel_->DoRead(buffer, buffer_len); if (result == 0) { read_buffer_ = buffer; read_buffer_size_ = buffer_len; read_callback_ = callback; return net::ERR_IO_PENDING; } return result; } int ChannelMultiplexer::MuxSocket::Write( const scoped_refptr& buffer, int buffer_len, const net::CompletionCallback& callback) { DCHECK(CalledOnValidThread()); DCHECK(write_callback_.is_null()); if (base_channel_error_ != net::OK) return base_channel_error_; scoped_ptr packet(new MultiplexPacket()); size_t size = std::min(kMaxPacketSize, buffer_len); packet->mutable_data()->assign(buffer->data(), size); write_pending_ = true; channel_->DoWrite(std::move(packet), base::Bind( &ChannelMultiplexer::MuxSocket::OnWriteComplete, AsWeakPtr())); // OnWriteComplete() might be called above synchronously. if (write_pending_) { DCHECK(write_callback_.is_null()); write_callback_ = callback; write_result_ = size; return net::ERR_IO_PENDING; } return size; } void ChannelMultiplexer::MuxSocket::OnWriteComplete() { write_pending_ = false; if (!write_callback_.is_null()) base::ResetAndReturn(&write_callback_).Run(write_result_); } void ChannelMultiplexer::MuxSocket::OnBaseChannelError(int error) { base_channel_error_ = error; // Here only one of the read and write callbacks is called if both of them are // pending. Ideally both of them should be called in that case, but that would // require the second one to be called asynchronously which would complicate // this code. Channels handle read and write errors the same way (see // ChannelDispatcherBase::OnReadWriteFailed) so calling only one of the // callbacks is enough. if (!read_callback_.is_null()) { base::ResetAndReturn(&read_callback_).Run(error); return; } if (!write_callback_.is_null()) base::ResetAndReturn(&write_callback_).Run(error); } void ChannelMultiplexer::MuxSocket::OnPacketReceived() { if (!read_callback_.is_null()) { int result = channel_->DoRead(read_buffer_.get(), read_buffer_size_); read_buffer_ = nullptr; DCHECK_GT(result, 0); base::ResetAndReturn(&read_callback_).Run(result); } } ChannelMultiplexer::ChannelMultiplexer(StreamChannelFactory* factory, const std::string& base_channel_name) : base_channel_factory_(factory), base_channel_name_(base_channel_name), next_channel_id_(0), weak_factory_(this) {} ChannelMultiplexer::~ChannelMultiplexer() { DCHECK(pending_channels_.empty()); STLDeleteValues(&channels_); // Cancel creation of the base channel if it hasn't finished. if (base_channel_factory_) base_channel_factory_->CancelChannelCreation(base_channel_name_); } void ChannelMultiplexer::CreateChannel(const std::string& name, const ChannelCreatedCallback& callback) { if (base_channel_.get()) { // Already have |base_channel_|. Create new multiplexed channel // synchronously. callback.Run(GetOrCreateChannel(name)->CreateSocket()); } else if (!base_channel_.get() && !base_channel_factory_) { // Fail synchronously if we failed to create |base_channel_|. callback.Run(nullptr); } else { // Still waiting for the |base_channel_|. pending_channels_.push_back(PendingChannel(name, callback)); // If this is the first multiplexed channel then create the base channel. if (pending_channels_.size() == 1U) { base_channel_factory_->CreateChannel( base_channel_name_, base::Bind(&ChannelMultiplexer::OnBaseChannelReady, base::Unretained(this))); } } } void ChannelMultiplexer::CancelChannelCreation(const std::string& name) { for (std::list::iterator it = pending_channels_.begin(); it != pending_channels_.end(); ++it) { if (it->name == name) { pending_channels_.erase(it); return; } } } void ChannelMultiplexer::OnBaseChannelReady( scoped_ptr socket) { base_channel_factory_ = nullptr; base_channel_ = std::move(socket); if (base_channel_.get()) { // Initialize reader and writer. reader_.StartReading(base_channel_.get(), base::Bind(&ChannelMultiplexer::OnIncomingPacket, base::Unretained(this)), base::Bind(&ChannelMultiplexer::OnBaseChannelError, base::Unretained(this))); writer_.Start(base::Bind(&P2PStreamSocket::Write, base::Unretained(base_channel_.get())), base::Bind(&ChannelMultiplexer::OnBaseChannelError, base::Unretained(this))); } DoCreatePendingChannels(); } void ChannelMultiplexer::DoCreatePendingChannels() { if (pending_channels_.empty()) return; // Every time this function is called it connects a single channel and posts a // separate task to connect other channels. This is necessary because the // callback may destroy the multiplexer or somehow else modify // |pending_channels_| list (e.g. call CancelChannelCreation()). base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(&ChannelMultiplexer::DoCreatePendingChannels, weak_factory_.GetWeakPtr())); PendingChannel c = pending_channels_.front(); pending_channels_.erase(pending_channels_.begin()); scoped_ptr socket; if (base_channel_.get()) socket = GetOrCreateChannel(c.name)->CreateSocket(); c.callback.Run(std::move(socket)); } ChannelMultiplexer::MuxChannel* ChannelMultiplexer::GetOrCreateChannel( const std::string& name) { // Check if we already have a channel with the requested name. std::map::iterator it = channels_.find(name); if (it != channels_.end()) return it->second; // Create a new channel if we haven't found existing one. MuxChannel* channel = new MuxChannel(this, name, next_channel_id_); ++next_channel_id_; channels_[channel->name()] = channel; return channel; } void ChannelMultiplexer::OnBaseChannelError(int error) { for (std::map::iterator it = channels_.begin(); it != channels_.end(); ++it) { base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(&ChannelMultiplexer::NotifyBaseChannelError, weak_factory_.GetWeakPtr(), it->second->name(), error)); } } void ChannelMultiplexer::NotifyBaseChannelError(const std::string& name, int error) { std::map::iterator it = channels_.find(name); if (it != channels_.end()) it->second->OnBaseChannelError(error); } void ChannelMultiplexer::OnIncomingPacket(scoped_ptr buffer) { scoped_ptr packet = ParseMessage(buffer.get()); if (!packet) return; DCHECK(packet->has_channel_id()); if (!packet->has_channel_id()) { LOG(ERROR) << "Received packet without channel_id."; return; } int receive_id = packet->channel_id(); MuxChannel* channel = nullptr; std::map::iterator it = channels_by_receive_id_.find(receive_id); if (it != channels_by_receive_id_.end()) { channel = it->second; } else { // This is a new |channel_id| we haven't seen before. Look it up by name. if (!packet->has_channel_name()) { LOG(ERROR) << "Received packet with unknown channel_id and " "without channel_name."; return; } channel = GetOrCreateChannel(packet->channel_name()); channel->set_receive_id(receive_id); channels_by_receive_id_[receive_id] = channel; } channel->OnIncomingPacket(std::move(packet)); } void ChannelMultiplexer::DoWrite(scoped_ptr packet, const base::Closure& done_task) { writer_.Write(SerializeAndFrameMessage(*packet), done_task); } } // namespace protocol } // namespace remoting