// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_CLIENT_CONTROL_DISPATCHER_H_ #define REMOTING_PROTOCOL_CLIENT_CONTROL_DISPATCHER_H_ #include "base/memory/ref_counted.h" #include "remoting/protocol/channel_dispatcher_base.h" #include "remoting/protocol/host_stub.h" #include "remoting/protocol/message_reader.h" namespace base { class MessageLoopProxy; } // namespace base namespace remoting { namespace protocol { class ClientStub; class ControlMessage; class BufferedSocketWriter; class Session; // ClientControlDispatcher dispatches incoming messages on the control // channel to ClientStub, and also implements HostStub for outgoing // messages. class ClientControlDispatcher : public ChannelDispatcherBase, public HostStub { public: ClientControlDispatcher(); virtual ~ClientControlDispatcher(); // Sets ClientStub that will be called for each incoming control // message. Doesn't take ownership of |client_stub|. It must outlive // this dispatcher. void set_client_stub(ClientStub* client_stub) { client_stub_ = client_stub; } protected: // ChannelDispatcherBase overrides. virtual void OnInitialized() OVERRIDE; private: void OnMessageReceived(ControlMessage* message, const base::Closure& done_task); ClientStub* client_stub_; ProtobufMessageReader reader_; scoped_refptr writer_; DISALLOW_COPY_AND_ASSIGN(ClientControlDispatcher); }; } // namespace protocol } // namespace remoting #endif // REMOTING_PROTOCOL_CLIENT_CONTROL_DISPATCHER_H_