// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/protocol/client_video_dispatcher.h" #include "base/bind.h" #include "base/callback_helpers.h" #include "net/socket/stream_socket.h" #include "remoting/base/constants.h" #include "remoting/proto/video.pb.h" #include "remoting/protocol/message_serialization.h" #include "remoting/protocol/video_stub.h" namespace remoting { namespace protocol { struct ClientVideoDispatcher::PendingFrame { PendingFrame(int frame_id) : frame_id(frame_id), done(false) {} int frame_id; bool done; }; ClientVideoDispatcher::ClientVideoDispatcher(VideoStub* video_stub) : ChannelDispatcherBase(kVideoChannelName), video_stub_(video_stub), parser_(base::Bind(&ClientVideoDispatcher::ProcessVideoPacket, base::Unretained(this)), reader()) { } ClientVideoDispatcher::~ClientVideoDispatcher() { } void ClientVideoDispatcher::ProcessVideoPacket( scoped_ptr video_packet, const base::Closure& done) { base::ScopedClosureRunner done_runner(done); int frame_id = video_packet->frame_id(); if (!video_packet->has_frame_id()) { video_stub_->ProcessVideoPacket(video_packet.Pass(), done_runner.Release()); return; } PendingFramesList::iterator pending_frame = pending_frames_.insert(pending_frames_.end(), PendingFrame(frame_id)); video_stub_->ProcessVideoPacket( video_packet.Pass(), base::Bind(&ClientVideoDispatcher::OnPacketDone, base::Unretained(this), pending_frame)); } void ClientVideoDispatcher::OnPacketDone( PendingFramesList::iterator pending_frame) { // Mark the frame as done. DCHECK(!pending_frame->done); pending_frame->done = true; // Send VideoAck for all packets in the head of the queue that have finished // rendering. while (!pending_frames_.empty() && pending_frames_.front().done) { VideoAck ack_message; ack_message.set_frame_id(pending_frames_.front().frame_id); writer()->Write(SerializeAndFrameMessage(ack_message), base::Closure()); pending_frames_.pop_front(); } } } // namespace protocol } // namespace remoting