// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_CLIENT_VIDEO_DISPATCHER_H_ #define REMOTING_PROTOCOL_CLIENT_VIDEO_DISPATCHER_H_ #include "base/compiler_specific.h" #include "base/memory/weak_ptr.h" #include "remoting/proto/video.pb.h" #include "remoting/protocol/channel_dispatcher_base.h" #include "remoting/protocol/protobuf_message_parser.h" namespace remoting { namespace protocol { class VideoStub; class ClientVideoDispatcher : public ChannelDispatcherBase { public: explicit ClientVideoDispatcher(VideoStub* video_stub); ~ClientVideoDispatcher() override; private: struct PendingFrame; typedef std::list PendingFramesList; void ProcessVideoPacket(scoped_ptr video_packet, const base::Closure& done); // Callback for VideoStub::ProcessVideoPacket(). void OnPacketDone(PendingFramesList::iterator pending_frame); PendingFramesList pending_frames_; VideoStub* video_stub_; ProtobufMessageParser parser_; base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(ClientVideoDispatcher); }; } // namespace protocol } // namespace remoting #endif // REMOTING_PROTOCOL_CLIENT_VIDEO_DISPATCHER_H_