// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_FAKE_CONNECTION_H_ #define REMOTING_PROTOCOL_FAKE_CONNECTION_H_ #include #include "base/scoped_ptr.h" #include "net/socket/socket.h" #include "remoting/protocol/chromoting_connection.h" namespace remoting { extern const char kTestJid[]; // FakeSocket implement net::Socket interface for FakeConnection. All data // written to FakeSocket is stored in a buffer returned by written_data(). // Read() reads data from another buffer that can be set with AppendInputData(). // Pending reads are supported, so if there is a pending read AppendInputData() // calls the read callback. class FakeSocket : public net::Socket { public: FakeSocket(); virtual ~FakeSocket(); const std::vector& written_data() { return written_data_; } void AppendInputData(char* data, int data_size); int input_pos() { return input_pos_; } // net::Socket interface. virtual int Read(net::IOBuffer* buf, int buf_len, net::CompletionCallback* callback); virtual int Write(net::IOBuffer* buf, int buf_len, net::CompletionCallback* callback); virtual bool SetReceiveBufferSize(int32 size); virtual bool SetSendBufferSize(int32 size); private: bool read_pending_; scoped_refptr read_buffer_; int read_buffer_size_; net::CompletionCallback* read_callback_; std::vector written_data_; std::vector input_data_; int input_pos_; }; // FakeChromotingConnection is a dummy ChromotingConnection that uses // FakeSocket for all channels. class FakeChromotingConnection : public ChromotingConnection { public: FakeChromotingConnection(); virtual ~FakeChromotingConnection(); StateChangeCallback* get_state_change_callback() { return callback_.get(); } void set_message_loop(MessageLoop* message_loop) { message_loop_ = message_loop; } bool is_closed() { return closed_; } virtual void SetStateChangeCallback(StateChangeCallback* callback); virtual FakeSocket* GetVideoChannel(); virtual FakeSocket* GetEventsChannel(); virtual FakeSocket* GetVideoRtpChannel(); virtual FakeSocket* GetVideoRtcpChannel(); virtual const std::string& jid(); virtual MessageLoop* message_loop(); virtual void Close(Task* closed_task); public: scoped_ptr callback_; MessageLoop* message_loop_; FakeSocket video_channel_; FakeSocket events_channel_; FakeSocket video_rtp_channel_; FakeSocket video_rtcp_channel_; std::string jid_; bool closed_; }; } // namespace remoting #endif // REMOTING_PROTOCOL_FAKE_CONNECTION_H_