// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_FAKE_SESSION_H_ #define REMOTING_PROTOCOL_FAKE_SESSION_H_ #include #include #include "base/scoped_ptr.h" #include "net/socket/socket.h" #include "remoting/protocol/session.h" namespace remoting { namespace protocol { extern const char kTestJid[]; // FakeSocket implement net::Socket interface for FakeConnection. All data // written to FakeSocket is stored in a buffer returned by written_data(). // Read() reads data from another buffer that can be set with AppendInputData(). // Pending reads are supported, so if there is a pending read AppendInputData() // calls the read callback. class FakeSocket : public net::Socket { public: FakeSocket(); virtual ~FakeSocket(); const std::string& written_data() const { return written_data_; } void AppendInputData(const char* data, int data_size); int input_pos() const { return input_pos_; } bool read_pending() const { return read_pending_; } // net::Socket interface. virtual int Read(net::IOBuffer* buf, int buf_len, net::CompletionCallback* callback); virtual int Write(net::IOBuffer* buf, int buf_len, net::CompletionCallback* callback); virtual bool SetReceiveBufferSize(int32 size); virtual bool SetSendBufferSize(int32 size); private: bool read_pending_; scoped_refptr read_buffer_; int read_buffer_size_; net::CompletionCallback* read_callback_; std::string written_data_; std::string input_data_; int input_pos_; }; // FakeUdpSocket is similar to FakeSocket but behaves as UDP socket. All written // packets are stored separetely in written_packets(). AppendInputPacket() adds // one packet that will be returned by Read(). class FakeUdpSocket : public net::Socket { public: FakeUdpSocket(); virtual ~FakeUdpSocket(); const std::vector& written_packets() const { return written_packets_; } void AppendInputPacket(const char* data, int data_size); int input_pos() const { return input_pos_; } // net::Socket interface. virtual int Read(net::IOBuffer* buf, int buf_len, net::CompletionCallback* callback); virtual int Write(net::IOBuffer* buf, int buf_len, net::CompletionCallback* callback); virtual bool SetReceiveBufferSize(int32 size); virtual bool SetSendBufferSize(int32 size); private: bool read_pending_; scoped_refptr read_buffer_; int read_buffer_size_; net::CompletionCallback* read_callback_; std::vector written_packets_; std::vector input_packets_; int input_pos_; }; // FakeSession is a dummy protocol::Session that uses FakeSocket for all // channels. class FakeSession : public Session { public: FakeSession(); virtual ~FakeSession(); StateChangeCallback* state_change_callback() { return callback_.get(); } void set_message_loop(MessageLoop* message_loop) { message_loop_ = message_loop; } bool is_closed() const { return closed_; } virtual void SetStateChangeCallback(StateChangeCallback* callback); virtual FakeSocket* control_channel(); virtual FakeSocket* event_channel(); virtual FakeSocket* video_channel(); virtual FakeUdpSocket* video_rtp_channel(); virtual FakeUdpSocket* video_rtcp_channel(); virtual const std::string& jid(); virtual MessageLoop* message_loop(); virtual const CandidateSessionConfig* candidate_config(); virtual const SessionConfig* config(); virtual void set_config(const SessionConfig* config); virtual const std::string& initiator_token(); virtual void set_initiator_token(const std::string& initiator_token); virtual const std::string& receiver_token(); virtual void set_receiver_token(const std::string& receiver_token); virtual void Close(Task* closed_task); public: scoped_ptr callback_; scoped_ptr candidate_config_; scoped_ptr config_; MessageLoop* message_loop_; FakeSocket control_channel_; FakeSocket event_channel_; FakeSocket video_channel_; FakeUdpSocket video_rtp_channel_; FakeUdpSocket video_rtcp_channel_; std::string initiator_token_; std::string receiver_token_; std::string jid_; bool closed_; }; } // namespace protocol } // namespace remoting #endif // REMOTING_PROTOCOL_FAKE_SESSION_H_