// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_HOST_CONTROL_DISPATCHER_H_ #define REMOTING_PROTOCOL_HOST_CONTROL_DISPATCHER_H_ #include "base/memory/ref_counted.h" #include "remoting/protocol/channel_dispatcher_base.h" #include "remoting/protocol/client_stub.h" #include "remoting/protocol/message_reader.h" namespace base { class MessageLoopProxy; } // namespace base namespace net { class StreamSocket; } // namespace net namespace remoting { namespace protocol { class BufferedSocketWriter; class ControlMessage; class HostStub; class Session; // HostControlDispatcher dispatches incoming messages on the control // channel to HostStub, and also implements ClientStub for outgoing // messages. class HostControlDispatcher : public ChannelDispatcherBase, public ClientStub { public: HostControlDispatcher(); virtual ~HostControlDispatcher(); // Sets HostStub that will be called for each incoming control // message. Doesn't take ownership of |host_stub|. It must outlive // this dispatcher. void set_host_stub(HostStub* host_stub) { host_stub_ = host_stub; } protected: // ChannelDispatcherBase overrides. virtual void OnInitialized() OVERRIDE; private: void OnMessageReceived(ControlMessage* message, const base::Closure& done_task); HostStub* host_stub_; ProtobufMessageReader reader_; scoped_refptr writer_; DISALLOW_COPY_AND_ASSIGN(HostControlDispatcher); }; } // namespace protocol } // namespace remoting #endif // REMOTING_PROTOCOL_HOST_CONTROL_DISPATCHER_H_