// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This stub is thread safe because of the use of BufferedSocketWriter. // BufferedSocketWriter buffers messages and send them on them right thread. #include "remoting/protocol/host_control_sender.h" #include "base/task.h" #include "remoting/protocol/buffered_socket_writer.h" #include "remoting/proto/control.pb.h" #include "remoting/proto/internal.pb.h" #include "remoting/protocol/util.h" namespace remoting { namespace protocol { HostControlSender::HostControlSender(net::Socket* socket) : buffered_writer_(new BufferedSocketWriter()) { buffered_writer_->Init(socket, NULL); } HostControlSender::~HostControlSender() { } void HostControlSender::SuggestResolution( const SuggestResolutionRequest* msg, Task* done) { protocol::ControlMessage message; message.mutable_suggest_resolution()->CopyFrom(*msg); buffered_writer_->Write(SerializeAndFrameMessage(message), done); } void HostControlSender::BeginSessionRequest(const LocalLoginCredentials* msg, Task* done) { protocol::ControlMessage message; message.mutable_begin_session_request()->mutable_credentials()->CopyFrom( *msg); buffered_writer_->Write(SerializeAndFrameMessage(message), done); } } // namespace protocol } // namespace remoting