// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/protocol/libjingle_transport_factory.h" #include "base/message_loop_proxy.h" #include "jingle/glue/channel_socket_adapter.h" #include "jingle/glue/pseudotcp_adapter.h" #include "jingle/glue/utils.h" #include "net/base/net_errors.h" #include "remoting/protocol/channel_authenticator.h" #include "remoting/protocol/transport_config.h" #include "third_party/libjingle/source/talk/base/basicpacketsocketfactory.h" #include "third_party/libjingle/source/talk/base/network.h" #include "third_party/libjingle/source/talk/p2p/base/p2ptransportchannel.h" #include "third_party/libjingle/source/talk/p2p/client/httpportallocator.h" namespace remoting { namespace protocol { namespace { // Value is choosen to balance the extra latency against the reduced // load due to ACK traffic. const int kTcpAckDelayMilliseconds = 10; // Values for the TCP send and receive buffer size. This should be tuned to // accomodate high latency network but not backlog the decoding pipeline. const int kTcpReceiveBufferSize = 256 * 1024; const int kTcpSendBufferSize = kTcpReceiveBufferSize + 30 * 1024; class LibjingleStreamTransport : public StreamTransport, public sigslot::has_slots<> { public: LibjingleStreamTransport(talk_base::NetworkManager* network_manager, talk_base::PacketSocketFactory* socket_factory); virtual ~LibjingleStreamTransport(); // StreamTransport interface. virtual void Initialize( const std::string& name, const TransportConfig& config, Transport::EventHandler* event_handler, scoped_ptr authenticator) OVERRIDE; virtual void Connect( const StreamTransport::ConnectedCallback& callback) OVERRIDE; virtual void AddRemoteCandidate(const cricket::Candidate& candidate) OVERRIDE; virtual const std::string& name() const OVERRIDE; virtual bool is_connected() const OVERRIDE; private: void OnRequestSignaling(cricket::TransportChannelImpl* channel); void OnCandidateReady(cricket::TransportChannelImpl* channel, const cricket::Candidate& candidate); void OnRouteChange(cricket::TransportChannel* channel, const cricket::Candidate& candidate); void OnTcpConnected(int result); void OnAuthenticationDone(net::Error error, scoped_ptr socket); void OnChannelDestroyed(); void NotifyConnected(scoped_ptr socket); void NotifyConnectFailed(); talk_base::NetworkManager* network_manager_; talk_base::PacketSocketFactory* socket_factory_; std::string name_; TransportConfig config_; EventHandler* event_handler_; StreamTransport::ConnectedCallback callback_; scoped_ptr authenticator_; scoped_ptr port_allocator_; cricket::HttpPortAllocator* http_port_allocator_; scoped_ptr channel_; // We own |socket_| until it is connected. scoped_ptr socket_; DISALLOW_COPY_AND_ASSIGN(LibjingleStreamTransport); }; LibjingleStreamTransport::LibjingleStreamTransport( talk_base::NetworkManager* network_manager, talk_base::PacketSocketFactory* socket_factory) : network_manager_(network_manager), socket_factory_(socket_factory), event_handler_(NULL), http_port_allocator_(NULL) { } LibjingleStreamTransport::~LibjingleStreamTransport() { DCHECK(event_handler_); event_handler_->OnTransportDeleted(this); // Channel should be already destroyed if we were connected. DCHECK(!is_connected() || socket_.get() == NULL); if (channel_.get()) { base::MessageLoopProxy::current()->DeleteSoon( FROM_HERE, channel_.release()); } if (port_allocator_.get()) { base::MessageLoopProxy::current()->DeleteSoon( FROM_HERE, port_allocator_.release()); } } void LibjingleStreamTransport::Initialize( const std::string& name, const TransportConfig& config, Transport::EventHandler* event_handler, scoped_ptr authenticator) { DCHECK(CalledOnValidThread()); DCHECK(!name.empty()); DCHECK(event_handler); // Can be initialized only once. DCHECK(name_.empty()); name_ = name; config_ = config; event_handler_ = event_handler; authenticator_ = authenticator.Pass(); } void LibjingleStreamTransport::Connect( const StreamTransport::ConnectedCallback& callback) { DCHECK(CalledOnValidThread()); callback_ = callback; // Create port allocator first. // We always use PseudoTcp to provide a reliable channel. However // when it is used together with TCP the performance is very bad // so we explicitly disable TCP connections. int port_allocator_flags = cricket::PORTALLOCATOR_DISABLE_TCP; if (config_.nat_traversal_mode == TransportConfig::NAT_TRAVERSAL_ENABLED) { http_port_allocator_ = new cricket::HttpPortAllocator( network_manager_, socket_factory_, ""); port_allocator_.reset(http_port_allocator_); } else { port_allocator_flags |= cricket::PORTALLOCATOR_DISABLE_STUN | cricket::PORTALLOCATOR_DISABLE_RELAY; port_allocator_.reset( new cricket::BasicPortAllocator(network_manager_, socket_factory_)); } port_allocator_->set_flags(port_allocator_flags); port_allocator_->SetPortRange(config_.min_port, config_.max_port); // Create P2PTransportChannel, attach signal handlers and connect it. DCHECK(!channel_.get()); channel_.reset(new cricket::P2PTransportChannel( name_, "", NULL, port_allocator_.get())); channel_->SignalRequestSignaling.connect( this, &LibjingleStreamTransport::OnRequestSignaling); channel_->SignalCandidateReady.connect( this, &LibjingleStreamTransport::OnCandidateReady); channel_->SignalRouteChange.connect( this, &LibjingleStreamTransport::OnRouteChange); if (config_.nat_traversal_mode == TransportConfig::NAT_TRAVERSAL_DISABLED) channel_->set_incoming_only(true); channel_->Connect(); // Create net::Socket adapter for the P2PTransportChannel. scoped_ptr channel_adapter( new jingle_glue::TransportChannelSocketAdapter(channel_.get())); channel_adapter->SetOnDestroyedCallback(base::Bind( &LibjingleStreamTransport::OnChannelDestroyed, base::Unretained(this))); // Configure and connect PseudoTCP adapter. socket_.reset( new jingle_glue::PseudoTcpAdapter(channel_adapter.release())); socket_->SetSendBufferSize(kTcpSendBufferSize); socket_->SetReceiveBufferSize(kTcpReceiveBufferSize); socket_->SetNoDelay(true); socket_->SetAckDelay(kTcpAckDelayMilliseconds); int result = socket_->Connect( base::Bind(&LibjingleStreamTransport::OnTcpConnected, base::Unretained(this))); if (result != net::ERR_IO_PENDING) OnTcpConnected(result); } void LibjingleStreamTransport::AddRemoteCandidate( const cricket::Candidate& candidate) { DCHECK(CalledOnValidThread()); channel_->OnCandidate(candidate); } const std::string& LibjingleStreamTransport::name() const { DCHECK(CalledOnValidThread()); return name_; } bool LibjingleStreamTransport::is_connected() const { DCHECK(CalledOnValidThread()); return callback_.is_null(); } void LibjingleStreamTransport::OnRequestSignaling( cricket::TransportChannelImpl* channel) { DCHECK(CalledOnValidThread()); channel_->OnSignalingReady(); } void LibjingleStreamTransport::OnCandidateReady( cricket::TransportChannelImpl* channel, const cricket::Candidate& candidate) { DCHECK(CalledOnValidThread()); event_handler_->OnTransportCandidate(this, candidate); } void LibjingleStreamTransport::OnRouteChange( cricket::TransportChannel* channel, const cricket::Candidate& candidate) { TransportRoute route; if (candidate.type() == "local") { route.type = TransportRoute::DIRECT; } else if (candidate.type() == "stun") { route.type = TransportRoute::STUN; } else if (candidate.type() == "relay") { route.type = TransportRoute::RELAY; } else { LOG(FATAL) << "Unknown candidate type: " << candidate.type(); } if (!jingle_glue::SocketAddressToIPEndPoint( candidate.address(), &route.remote_address)) { LOG(FATAL) << "Failed to convert peer IP address."; } DCHECK(channel->GetP2PChannel()); DCHECK(channel->GetP2PChannel()->best_connection()); const cricket::Candidate& local_candidate = channel->GetP2PChannel()->best_connection()->local_candidate(); if (!jingle_glue::SocketAddressToIPEndPoint( local_candidate.address(), &route.local_address)) { LOG(FATAL) << "Failed to convert local IP address."; } event_handler_->OnTransportRouteChange(this, route); } void LibjingleStreamTransport::OnTcpConnected(int result) { DCHECK(CalledOnValidThread()); if (result != net::OK) { NotifyConnectFailed(); return; } authenticator_->SecureAndAuthenticate( socket_.PassAs(), base::Bind(&LibjingleStreamTransport::OnAuthenticationDone, base::Unretained(this))); } void LibjingleStreamTransport::OnAuthenticationDone( net::Error error, scoped_ptr socket) { if (error != net::OK) { NotifyConnectFailed(); return; } NotifyConnected(socket.Pass()); } void LibjingleStreamTransport::OnChannelDestroyed() { if (is_connected()) { // The connection socket is being deleted, so delete the transport too. delete this; } } void LibjingleStreamTransport::NotifyConnected( scoped_ptr socket) { DCHECK(!is_connected()); StreamTransport::ConnectedCallback callback = callback_; callback_.Reset(); callback.Run(socket.Pass()); } void LibjingleStreamTransport::NotifyConnectFailed() { DCHECK(!is_connected()); socket_.reset(); // This method may be called in response to a libjingle signal, so // libjingle objects must be deleted asynchronously. if (channel_.get()) { base::MessageLoopProxy::current()->DeleteSoon( FROM_HERE, channel_.release()); } if (port_allocator_.get()) { base::MessageLoopProxy::current()->DeleteSoon( FROM_HERE, port_allocator_.release()); } authenticator_.reset(); NotifyConnected(scoped_ptr(NULL)); } } // namespace LibjingleTransportFactory::LibjingleTransportFactory() : network_manager_(new talk_base::BasicNetworkManager()), socket_factory_(new talk_base::BasicPacketSocketFactory( talk_base::Thread::Current())) { } LibjingleTransportFactory::~LibjingleTransportFactory() { // This method may be called in response to a libjingle signal, so // libjingle objects must be deleted asynchronously. base::MessageLoopProxy::current()->DeleteSoon( FROM_HERE, socket_factory_.release()); base::MessageLoopProxy::current()->DeleteSoon( FROM_HERE, network_manager_.release()); } scoped_ptr LibjingleTransportFactory::CreateStreamTransport() { return scoped_ptr( new LibjingleStreamTransport(network_manager_.get(), socket_factory_.get())); } scoped_ptr LibjingleTransportFactory::CreateDatagramTransport() { NOTIMPLEMENTED(); return scoped_ptr(NULL); } } // namespace protocol } // namespace remoting