// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file defines utility methods used for encoding and decoding the protocol // used in Chromoting. #ifndef REMOTING_PROTOCOL_MESSAGE_SERIALIZATION_H_ #define REMOTING_PROTOCOL_MESSAGE_SERIALIZATION_H_ #include "net/base/io_buffer.h" #if defined(USE_SYSTEM_PROTOBUF) #include #else #include "third_party/protobuf/src/google/protobuf/message_lite.h" #endif namespace remoting { namespace protocol { // Serialize the Protocol Buffer message and provide sufficient framing for // sending it over the wire. // This will provide sufficient prefix and suffix for the receiver side to // decode the message. scoped_refptr SerializeAndFrameMessage( const google::protobuf::MessageLite& msg); } // namespace protocol } // namespace remoting #endif // REMOTING_PROTOCOL_MESSAGE_SERIALIZATION_H_