// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/protocol/messages_decoder.h" #include "base/logging.h" #include "net/base/io_buffer.h" #include "remoting/base/multiple_array_input_stream.h" #include "talk/base/byteorder.h" namespace remoting { MessagesDecoder::MessagesDecoder() : last_read_position_(0), available_bytes_(0), next_payload_(0), next_payload_known_(false) { } MessagesDecoder::~MessagesDecoder() {} void MessagesDecoder::ParseClientMessages(scoped_refptr data, int data_size, ClientMessageList* messages) { ParseMessages(data, data_size, messages); } void MessagesDecoder::ParseHostMessages(scoped_refptr data, int data_size, HostMessageList* messages) { ParseMessages(data, data_size, messages); } MessagesDecoder::DataChunk::DataChunk(net::IOBuffer* data, size_t data_size) : data(data), data_size(data_size) { } MessagesDecoder::DataChunk::~DataChunk() {} template void MessagesDecoder::ParseMessages(scoped_refptr data, int data_size, std::list* messages) { // If this is the first data in the processing queue, then set the // last read position to 0. if (data_list_.empty()) last_read_position_ = 0; // First enqueue the data received. data_list_.push_back(DataChunk(data, data_size)); available_bytes_ += data_size; // Then try to parse one message until we can't parse anymore. T* message; while (ParseOneMessage(&message)) { messages->push_back(message); } } template bool MessagesDecoder::ParseOneMessage(T** message) { // Determine the payload size. If we already know it, then skip this // part. // We have the value set to -1 for checking later. int next_payload = -1; if (!next_payload_known_ && GetPayloadSize(&next_payload)) { DCHECK_NE(-1, next_payload); next_payload_ = next_payload; next_payload_known_ = true; } // If the next payload size is still not known or we don't have enough // data for parsing then exit. if (!next_payload_known_ || available_bytes_ < next_payload_) return false; next_payload_known_ = false; // Create a MultipleArrayInputStream for parsing. MultipleArrayInputStream stream; std::vector > buffers; while (next_payload_ > 0 && !data_list_.empty()) { DataChunk* buffer = &(data_list_.front()); size_t read_bytes = std::min(buffer->data_size - last_read_position_, next_payload_); buffers.push_back(buffer->data); stream.AddBuffer(buffer->data->data() + last_read_position_, read_bytes); // Adjust counters. last_read_position_ += read_bytes; next_payload_ -= read_bytes; available_bytes_ -= read_bytes; // If the front buffer is fully read, remove it from the queue. if (buffer->data_size == last_read_position_) { data_list_.pop_front(); last_read_position_ = 0; } } DCHECK_EQ(0UL, next_payload_); // And finally it is parsing. *message = new T(); bool ret = (*message)->ParseFromZeroCopyStream(&stream); if (!ret) { LOG(ERROR) << "Received invalid message."; delete *message; } return ret; } bool MessagesDecoder::GetPayloadSize(int* size) { // The header has a size of 4 bytes. const size_t kHeaderSize = sizeof(int32); if (available_bytes_ < kHeaderSize) return false; std::string header; while (header.length() < kHeaderSize && !data_list_.empty()) { DataChunk* buffer = &(data_list_.front()); // Find out how many bytes we need and how many bytes are available in this // buffer. int needed_bytes = kHeaderSize - header.length(); int available_bytes = buffer->data_size - last_read_position_; // Then append the required bytes into the header and advance the last // read position. int read_bytes = std::min(needed_bytes, available_bytes); header.append( reinterpret_cast(buffer->data->data()) + last_read_position_, read_bytes); last_read_position_ += read_bytes; available_bytes_ -= read_bytes; // If the buffer is depleted then remove it from the queue. if (last_read_position_ == buffer->data_size) { last_read_position_ = 0; data_list_.pop_front(); } } if (header.length() == kHeaderSize) { *size = talk_base::GetBE32(header.c_str()); return true; } NOTREACHED() << "Unable to extract payload size"; return false; } } // namespace remoting