// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/protocol/monitored_video_stub.h" #include #include #include "base/message_loop/message_loop.h" #include "base/run_loop.h" #include "base/test/test_timeouts.h" #include "remoting/protocol/protocol_mock_objects.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" using ::testing::_; using ::testing::AnyNumber; using ::testing::AtMost; using ::testing::InvokeWithoutArgs; namespace remoting { namespace protocol { static const int64_t kTestOverrideDelayMilliseconds = 1; class MonitoredVideoStubTest : public testing::Test { protected: void SetUp() override { packet_.reset(new VideoPacket()); monitor_.reset(new MonitoredVideoStub( &video_stub_, base::TimeDelta::FromMilliseconds(kTestOverrideDelayMilliseconds), base::Bind( &MonitoredVideoStubTest::OnVideoChannelStatus, base::Unretained(this)))); EXPECT_CALL(video_stub_, ProcessVideoPacketPtr(_, _)).Times(AnyNumber()); } MOCK_METHOD1(OnVideoChannelStatus, void(bool connected)); base::MessageLoop message_loop_; MockVideoStub video_stub_; scoped_ptr monitor_; scoped_ptr packet_; base::OneShotTimer timer_end_test_; }; TEST_F(MonitoredVideoStubTest, OnChannelConnected) { EXPECT_CALL(*this, OnVideoChannelStatus(true)); // On slow machines, the connectivity check timer may fire before the test // finishes, so we expect to see at most one transition to not ready. EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(AtMost(1)); monitor_->ProcessVideoPacket(std::move(packet_), base::Closure()); base::RunLoop().RunUntilIdle(); } TEST_F(MonitoredVideoStubTest, OnChannelDisconnected) { EXPECT_CALL(*this, OnVideoChannelStatus(true)); monitor_->ProcessVideoPacket(std::move(packet_), base::Closure()); EXPECT_CALL(*this, OnVideoChannelStatus(false)) .WillOnce( InvokeWithoutArgs(&message_loop_, &base::MessageLoop::QuitWhenIdle)); message_loop_.Run(); } TEST_F(MonitoredVideoStubTest, OnChannelStayConnected) { // Verify no extra connected events are fired when packets are received // frequently EXPECT_CALL(*this, OnVideoChannelStatus(true)); // On slow machines, the connectivity check timer may fire before the test // finishes, so we expect to see at most one transition to not ready. EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(AtMost(1)); monitor_->ProcessVideoPacket(std::move(packet_), base::Closure()); monitor_->ProcessVideoPacket(std::move(packet_), base::Closure()); base::RunLoop().RunUntilIdle(); } TEST_F(MonitoredVideoStubTest, OnChannelStayDisconnected) { // Verify no extra disconnected events are fired. EXPECT_CALL(*this, OnVideoChannelStatus(true)).Times(1); EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(1); monitor_->ProcessVideoPacket(std::move(packet_), base::Closure()); message_loop_.PostDelayedTask( FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), // The delay should be much greater than |kTestOverrideDelayMilliseconds|. TestTimeouts::tiny_timeout()); message_loop_.Run(); } } // namespace protocol } // namespace remoting