// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_P2P_DATAGRAM_SOCKET_H_ #define REMOTING_PROTOCOL_P2P_DATAGRAM_SOCKET_H_ #include "net/base/completion_callback.h" namespace net { class IOBuffer; } // namespace net namespace remoting { namespace protocol { // Peer-to-peer socket with datagram semantics. class P2PDatagramSocket { public: virtual ~P2PDatagramSocket() {}; // Receives a packet, up to |buf_len| bytes, from the socket. Size of the // incoming packet is returned in case of success. If the packet is larger // than |buf_len| then it is truncated, i.e. only the first |buf_len| bytes // are stored in the buffer. In case of failure a net error code is returned. // ERR_IO_PENDING is returned if the operation could not be completed // synchronously, in which case the result will be passed to the callback when // available. If the operation is not completed immediately, the socket // acquires a reference to the provided buffer until the callback is invoked // or the socket is closed. If the socket is destroyed before the read // completes, the callback will not be invoked. virtual int Recv(const scoped_refptr& buf, int buf_len, const net::CompletionCallback& callback) = 0; // Sends a packet. Returns |buf_len| to indicate success, otherwise a net // error code is returned. ERR_IO_PENDING is returned if the operation could // not be completed synchronously, in which case the result will be passed to // the callback when available. If the operation is not completed immediately, // the socket acquires a reference to the provided buffer until the callback // is invoked or the socket is closed. Implementations of this method should // not modify the contents of the actual buffer that is written to the socket. virtual int Send(const scoped_refptr& buf, int buf_len, const net::CompletionCallback& callback) = 0; }; } // namespace protocol } // namespace remoting #endif // REMOTING_PROTOCOL_P2P_DATAGRAM_SOCKET_H_