// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_QUIC_CHANNEL_FACTORY_H_ #define REMOTING_PROTOCOL_QUIC_CHANNEL_FACTORY_H_ #include "base/memory/scoped_ptr.h" #include "remoting/protocol/stream_channel_factory.h" namespace net { class QuicP2PSession; } // namespace net namespace remoting { namespace protocol { class DatagramChannelFactory; // QuicChannelFactory is responsible for QUIC connection between client and // host. class QuicChannelFactory : public StreamChannelFactory { public: QuicChannelFactory(const std::string& session_id, bool is_server); ~QuicChannelFactory() override; // QuicConfig handshake handlers for the client side. const std::string& CreateSessionInitiateConfigMessage(); bool ProcessSessionAcceptConfigMessage(const std::string& message); // QuicConfig handshake handlers for the server side. bool ProcessSessionInitiateConfigMessage(const std::string& message); const std::string& CreateSessionAcceptConfigMessage(); // Creates a QUIC connection using a datagram channel created using |factory|. // Must be called after successful handshake using the methods above. // |shared_secret| must contain the shared key generated by the authentication // handshake. void Start(DatagramChannelFactory* factory, const std::string& shared_secret); // StreamChannelFactory interface. void CreateChannel(const std::string& name, const ChannelCreatedCallback& callback) override; void CancelChannelCreation(const std::string& name) override; net::QuicP2PSession* GetP2PSessionForTests(); private: class Core; scoped_ptr core_; DISALLOW_COPY_AND_ASSIGN(QuicChannelFactory); }; } // namespace protocol } // namespace remoting #endif // REMOTING_PROTOCOL_QUIC_CHANNEL_FACTORY_H_