// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef RLZ_MAC_LIB_RLZ_VALUE_STORE_MAC_H_ #define RLZ_MAC_LIB_RLZ_VALUE_STORE_MAC_H_ #include "base/compiler_specific.h" #include "base/mac/scoped_nsobject.h" #include "rlz/lib/rlz_value_store.h" @class NSDictionary; @class NSMutableDictionary; namespace rlz_lib { // An implementation of RlzValueStore for mac. It stores information in a // plist file in the user's Application Support folder. class RlzValueStoreMac : public RlzValueStore { public: virtual bool HasAccess(AccessType type) OVERRIDE; virtual bool WritePingTime(Product product, int64 time) OVERRIDE; virtual bool ReadPingTime(Product product, int64* time) OVERRIDE; virtual bool ClearPingTime(Product product) OVERRIDE; virtual bool WriteAccessPointRlz(AccessPoint access_point, const char* new_rlz) OVERRIDE; virtual bool ReadAccessPointRlz(AccessPoint access_point, char* rlz, size_t rlz_size) OVERRIDE; virtual bool ClearAccessPointRlz(AccessPoint access_point) OVERRIDE; virtual bool AddProductEvent(Product product, const char* event_rlz) OVERRIDE; virtual bool ReadProductEvents(Product product, std::vector* events) OVERRIDE; virtual bool ClearProductEvent(Product product, const char* event_rlz) OVERRIDE; virtual bool ClearAllProductEvents(Product product) OVERRIDE; virtual bool AddStatefulEvent(Product product, const char* event_rlz) OVERRIDE; virtual bool IsStatefulEvent(Product product, const char* event_rlz) OVERRIDE; virtual bool ClearAllStatefulEvents(Product product) OVERRIDE; virtual void CollectGarbage() OVERRIDE; private: // |dict| is the dictionary that backs all data. plist_path is the name of the // plist file, used solely for implementing HasAccess(). RlzValueStoreMac(NSMutableDictionary* dict, NSString* plist_path); virtual ~RlzValueStoreMac(); friend class ScopedRlzValueStoreLock; // Returns the backing dictionary that should be written to disk. NSDictionary* dictionary(); // Returns the dictionary to which all data should be written. Usually, this // is just |dictionary()|, but if supplementary branding is used, it's a // subdirectory at key "brand_". // Note that windows stores data at // rlz/name (e.g. "pingtime")/supplementalbranding/productcode // Mac on the other hand does // supplementalbranding/productcode/pingtime. NSMutableDictionary* WorkingDict(); // Returns the subdirectory of |WorkingDict()| used to store data for // product p. NSMutableDictionary* ProductDict(Product p); base::scoped_nsobject dict_; base::scoped_nsobject plist_path_; DISALLOW_COPY_AND_ASSIGN(RlzValueStoreMac); }; } // namespace rlz_lib #endif // RLZ_MAC_LIB_RLZ_VALUE_STORE_MAC_H_