// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SANDBOX_SRC_SANDBOX_NT_UTIL_H_ #define SANDBOX_SRC_SANDBOX_NT_UTIL_H_ #include "base/basictypes.h" #include "sandbox/src/nt_internals.h" #include "sandbox/src/sandbox_nt_types.h" // Placement new and delete to be used from ntdll interception code. void* __cdecl operator new(size_t size, sandbox::AllocationType type, void* near_to = NULL); void __cdecl operator delete(void* memory, sandbox::AllocationType type); // Add operator delete that matches the placement form of the operator new // above. This is required by compiler to generate code to call operator delete // in case the object's constructor throws an exception. // See http://msdn.microsoft.com/en-us/library/cxdxz3x6.aspx void __cdecl operator delete(void* memory, sandbox::AllocationType type, void* near_to); // Regular placement new and delete void* __cdecl operator new(size_t size, void* buffer, sandbox::AllocationType type); void __cdecl operator delete(void* memory, void* buffer, sandbox::AllocationType type); // DCHECK_NT is defined to be pretty much an assert at this time because we // don't have logging from the ntdll layer on the child. // // VERIFY_NT and VERIFY_SUCCESS_NT are the standard asserts on debug, but // execute the actual argument on release builds. VERIFY_NT expects an action // returning a bool, while VERIFY_SUCCESS_NT expects an action returning // NTSTATUS. #ifndef NDEBUG #define DCHECK_NT(condition) { (condition) ? 0 : __debugbreak(); } #define VERIFY(action) DCHECK_NT(action) #define VERIFY_SUCCESS(action) DCHECK_NT(NT_SUCCESS(action)) #else #define DCHECK_NT(condition) #define VERIFY(action) (action) #define VERIFY_SUCCESS(action) (action) #endif #define NOTREACHED_NT() DCHECK_NT(false) namespace sandbox { extern "C" long _InterlockedCompareExchange(long volatile* destination, long exchange, long comperand); #pragma intrinsic(_InterlockedCompareExchange) // We want to make sure that we use an intrinsic version of the function, not // the one provided by kernel32. __forceinline void* _InterlockedCompareExchangePointer( void* volatile* destination, void* exchange, void* comperand) { size_t ret = _InterlockedCompareExchange( reinterpret_cast(destination), static_cast(reinterpret_cast(exchange)), static_cast(reinterpret_cast(comperand))); return reinterpret_cast(static_cast(ret)); } // Returns a pointer to the IPC shared memory. void* GetGlobalIPCMemory(); // Returns a pointer to the Policy shared memory. void* GetGlobalPolicyMemory(); enum RequiredAccess { READ, WRITE }; // Performs basic user mode buffer validation. In any case, buffers access must // be protected by SEH. intent specifies if the buffer should be tested for read // or write. // Note that write intent implies destruction of the buffer content (we actually // write) bool ValidParameter(void* buffer, size_t size, RequiredAccess intent); // Copies data from a user buffer to our buffer. Returns the operation status. NTSTATUS CopyData(void* destination, const void* source, size_t bytes); // Copies the name from an object attributes. NTSTATUS AllocAndCopyName(const OBJECT_ATTRIBUTES* in_object, wchar_t** out_name, uint32* attributes, HANDLE* root); // Initializes our ntdll level heap bool InitHeap(); // Returns true if the provided handle refers to the current process. bool IsSameProcess(HANDLE process); enum MappedModuleFlags { MODULE_IS_PE_IMAGE = 1, // Module is an executable. MODULE_HAS_ENTRY_POINT = 2, // Execution entry point found. MODULE_HAS_CODE = 4 // Non zero size of executable sections. }; // Returns the name and characteristics for a given PE module. The return // value is the name as defined by the export table and the flags is any // combination of the MappedModuleFlags enumeration. // // The returned buffer must be freed with a placement delete from the ntdll // level allocator: // // UNICODE_STRING* name = GetPEImageInfoFromModule(HMODULE module, &flags); // if (!name) { // // probably not a valid dll // return; // } // InsertYourLogicHere(name); // operator delete(name, NT_ALLOC); UNICODE_STRING* GetImageInfoFromModule(HMODULE module, uint32* flags); // Returns the full path and filename for a given dll. // May return NULL if the provided address is not backed by a named section, or // if the current OS version doesn't support the call. The returned buffer must // be freed with a placement delete (see GetImageNameFromModule example). UNICODE_STRING* GetBackingFilePath(PVOID address); // Returns the last component of a path that contains the module name. // It will return NULL if the path ends with the path separator. The returned // buffer must be freed with a placement delete (see GetImageNameFromModule // example). UNICODE_STRING* ExtractModuleName(const UNICODE_STRING* module_path); // Returns true if the parameters correspond to a dll mapped as code. bool IsValidImageSection(HANDLE section, PVOID *base, PLARGE_INTEGER offset, PSIZE_T view_size); // Converts an ansi string to an UNICODE_STRING. UNICODE_STRING* AnsiToUnicode(const char* string); // Provides a simple way to temporarily change the protection of a memory page. class AutoProtectMemory { public: AutoProtectMemory() : changed_(false), address_(NULL), bytes_(0), old_protect_(0) {} ~AutoProtectMemory() { RevertProtection(); } // Sets the desired protection of a given memory range. NTSTATUS ChangeProtection(void* address, size_t bytes, ULONG protect); // Restores the original page protection. NTSTATUS RevertProtection(); private: bool changed_; void* address_; size_t bytes_; ULONG old_protect_; DISALLOW_COPY_AND_ASSIGN(AutoProtectMemory); }; // Returns true if the file_rename_information structure is supported by our // rename handler. bool IsSupportedRenameCall(FILE_RENAME_INFORMATION* file_info, DWORD length, uint32 file_info_class); } // namespace sandbox #endif // SANDBOX_SRC_SANDBOX_NT_UTIL_H__