// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sandbox/src/win2k_threadpool.h" #include "sandbox/src/win_utils.h" namespace sandbox { bool Win2kThreadPool::RegisterWait(const void* client, HANDLE waitable_object, CrossCallIPCCallback callback, void* context) { if (0 == client) { return false; } HANDLE pool_object = NULL; // create a wait for a kernel object, with no timeout if (!::RegisterWaitForSingleObject(&pool_object, waitable_object, callback, context, INFINITE, WT_EXECUTEDEFAULT)) { return false; } PoolObject pool_obj = {client, pool_object}; AutoLock lock(&lock_); pool_objects_.push_back(pool_obj); return true; } bool Win2kThreadPool::UnRegisterWaits(void* cookie) { if (0 == cookie) { return false; } AutoLock lock(&lock_); PoolObjects::iterator it; for (it = pool_objects_.begin(); it != pool_objects_.end(); ++it) { if (it->cookie == cookie) { if (!::UnregisterWaitEx(it->wait, INVALID_HANDLE_VALUE)) return false; it->cookie = 0; } } return true; } size_t Win2kThreadPool::OutstandingWaits() { size_t count =0; AutoLock lock(&lock_); PoolObjects::iterator it; for (it = pool_objects_.begin(); it != pool_objects_.end(); ++it) { if (it->cookie != 0) { ++count; } } return count; } Win2kThreadPool::~Win2kThreadPool() { // Here we used to unregister all the pool wait handles. Now, following the // rest of the code we avoid lengthy or blocking calls given that the process // is being torn down. ::DeleteCriticalSection(&lock_); } } // namespace sandbox