// Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SANDBOX_SRC_WIN_UTILS_H_ #define SANDBOX_SRC_WIN_UTILS_H_ #include #include #include "base/basictypes.h" namespace sandbox { // Prefix for path used by NT calls. const wchar_t kNTPrefix[] = L"\\??\\"; const size_t kNTPrefixLen = arraysize(kNTPrefix) - 1; const wchar_t kNTObjManPrefix[] = L"\\Device\\"; const size_t kNTObjManPrefixLen = arraysize(kNTObjManPrefix) - 1; // Automatically acquires and releases a lock when the object is // is destroyed. class AutoLock { public: // Acquires the lock. explicit AutoLock(CRITICAL_SECTION *lock) : lock_(lock) { ::EnterCriticalSection(lock); }; // Releases the lock; ~AutoLock() { ::LeaveCriticalSection(lock_); }; private: CRITICAL_SECTION *lock_; DISALLOW_IMPLICIT_CONSTRUCTORS(AutoLock); }; // Basic implementation of a singleton which calls the destructor // when the exe is shutting down or the DLL is being unloaded. template class SingletonBase { public: static Derived* GetInstance() { static Derived* instance = NULL; if (NULL == instance) { instance = new Derived(); // Microsoft CRT extension. In an exe this this called after // winmain returns, in a dll is called in DLL_PROCESS_DETACH _onexit(OnExit); } return instance; } private: // this is the function that gets called by the CRT when the // process is shutting down. static int __cdecl OnExit() { delete GetInstance(); return 0; } }; // Convert a short path (C:\path~1 or \\??\\c:\path~1) to the long version of // the path. If the path is not a valid filesystem path, the function returns // false and the output parameter is not modified. bool ConvertToLongPath(const std::wstring& short_path, std::wstring* long_path); // Sets result to true if the path contains a reparse point. The return value // is ERROR_SUCCESS when the function succeeds or the appropriate error code // when the function fails. // This function is not smart. It looks for each element in the path and // returns true if any of them is a reparse point. DWORD IsReparsePoint(const std::wstring& full_path, bool* result); // Returns true if the handle corresponds to the object pointed by this path. bool SameObject(HANDLE handle, const wchar_t* full_path); // Resolves a handle to an nt path. Returns true if the handle can be resolved. bool GetPathFromHandle(HANDLE handle, std::wstring* path); // Resolves a win32 path to an nt path using GetPathFromHandle. The path must // exist. Returs true if the translation was succesful. bool GetNtPathFromWin32Path(const std::wstring& path, std::wstring* nt_path); // Translates a reserved key name to its handle. // For example "HKEY_LOCAL_MACHINE" returns HKEY_LOCAL_MACHINE. // Returns NULL if the name does not represent any reserved key name. HKEY GetReservedKeyFromName(const std::wstring& name); // Resolves a user-readable registry path to a system-readable registry path. // For example, HKEY_LOCAL_MACHINE\\Software\\microsoft is translated to // \\registry\\machine\\software\\microsoft. Returns false if the path // cannot be resolved. bool ResolveRegistryName(std::wstring name, std::wstring* resolved_name); // Writes |length| bytes from the provided |buffer| into the address space of // |child_process|, at the specified |address|, preserving the original write // protection attributes. Returns true on success. bool WriteProtectedChildMemory(HANDLE child_process, void* address, const void* buffer, size_t length); } // namespace sandbox // Resolves a function name in NTDLL to a function pointer. The second parameter // is a pointer to the function pointer. void ResolveNTFunctionPtr(const char* name, void* ptr); #endif // SANDBOX_SRC_WIN_UTILS_H_