// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SANDBOX_WOW_HELPER_SERVICE64_RESOLVER_H__ #define SANDBOX_WOW_HELPER_SERVICE64_RESOLVER_H__ #include "sandbox/src/nt_internals.h" #include "sandbox/src/resolver.h" namespace sandbox { // This is the concrete resolver used to perform service-call type functions // inside ntdll.dll (64-bit). class Service64ResolverThunk : public ResolverThunk { public: // The service resolver needs a child process to write to. explicit Service64ResolverThunk(HANDLE process) : process_(process), ntdll_base_(NULL) {} virtual ~Service64ResolverThunk() {} // Implementation of Resolver::Setup. virtual NTSTATUS Setup(const void* target_module, const void* interceptor_module, const char* target_name, const char* interceptor_name, const void* interceptor_entry_point, void* thunk_storage, size_t storage_bytes, size_t* storage_used); // Implementation of Resolver::ResolveInterceptor. virtual NTSTATUS ResolveInterceptor(const void* module, const char* function_name, const void** address); // Implementation of Resolver::ResolveTarget. virtual NTSTATUS ResolveTarget(const void* module, const char* function_name, void** address); // Implementation of Resolver::GetThunkSize. virtual size_t GetThunkSize() const; protected: // The unit test will use this member to allow local patch on a buffer. HMODULE ntdll_base_; // Handle of the child process. HANDLE process_; private: // Returns true if the code pointer by target_ corresponds to the expected // type of function. Saves that code on the first part of the thunk pointed // by local_thunk (should be directly accessible from the parent). virtual bool IsFunctionAService(void* local_thunk) const; // Performs the actual patch of target_. // local_thunk must be already fully initialized, and the first part must // contain the original code. The real type of this buffer is ServiceFullThunk // (yes, private). remote_thunk (real type ServiceFullThunk), must be // allocated on the child, and will contain the thunk data, after this call. // Returns the apropriate status code. virtual NTSTATUS PerformPatch(void* local_thunk, void* remote_thunk); DISALLOW_EVIL_CONSTRUCTORS(Service64ResolverThunk); }; } // namespace sandbox #endif // SANDBOX_WOW_HELPER_SERVICE64_RESOLVER_H__