// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Declare a platform-neutral name for this platform's bitmap device class // that can be used by upper-level classes that just need to pass a reference // around. #if defined(WIN32) #include "skia/ext/bitmap_platform_device_win.h" namespace gfx { typedef BitmapPlatformDeviceWin BitmapPlatformDevice; } // namespace gfx #elif defined(__APPLE__) #include "skia/ext/bitmap_platform_device_mac.h" namespace gfx { typedef BitmapPlatformDeviceMac BitmapPlatformDevice; } // namespace gfx #elif defined(__linux__) #include "skia/ext/bitmap_platform_device_linux.h" namespace gfx { typedef BitmapPlatformDeviceLinux BitmapPlatformDevice; } // namespace gfx #endif