// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_ #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_ #include "base/basictypes.h" #include "base/compiler_specific.h" #include "skia/ext/platform_device.h" #include "skia/ext/refptr.h" namespace skia { // A device is basically a wrapper around SkBitmap that provides a surface for // SkCanvas to draw into. Our device provides a surface CoreGraphics can also // write to. BitmapPlatformDevice creates a bitmap using // CGCreateBitmapContext() in a format that Skia supports and can then use this // to draw text into, etc. This pixel data is provided to the bitmap that the // device contains so that it can be shared. // // The device owns the pixel data, when the device goes away, the pixel data // also becomes invalid. THIS IS DIFFERENT THAN NORMAL SKIA which uses // reference counting for the pixel data. In normal Skia, you could assign // another bitmap to this device's bitmap and everything will work properly. // For us, that other bitmap will become invalid as soon as the device becomes // invalid, which may lead to subtle bugs. Therefore, DO NOT ASSIGN THE // DEVICE'S PIXEL DATA TO ANOTHER BITMAP, make sure you copy instead. class SK_API BitmapPlatformDevice : public SkDevice, public PlatformDevice { public: // Creates a BitmapPlatformDevice instance. |is_opaque| should be set if the // caller knows the bitmap will be completely opaque and allows some // optimizations. // |context| may be NULL. If |context| is NULL, then the bitmap backing store // is not initialized. static BitmapPlatformDevice* Create(CGContextRef context, int width, int height, bool is_opaque); // Creates a BitmapPlatformDevice instance. If |is_opaque| is false, // then the bitmap is initialzed to 0. static BitmapPlatformDevice* CreateAndClear(int width, int height, bool is_opaque); // Creates a context for |data| and calls Create. // If |data| is NULL, then the bitmap backing store is not initialized. static BitmapPlatformDevice* CreateWithData(uint8_t* data, int width, int height, bool is_opaque); virtual ~BitmapPlatformDevice(); // PlatformDevice overrides virtual CGContextRef GetBitmapContext() OVERRIDE; virtual void DrawToNativeContext(CGContextRef context, int x, int y, const CGRect* src_rect) OVERRIDE; // SkDevice overrides virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region, const SkClipStack&) OVERRIDE; protected: // Reference counted data that can be shared between multiple devices. This // allows copy constructors and operator= for devices to work properly. The // bitmaps used by the base device class are already refcounted and copyable. class BitmapPlatformDeviceData; BitmapPlatformDevice(const skia::RefPtr& data, const SkBitmap& bitmap); // Flushes the CoreGraphics context so that the pixel data can be accessed // directly by Skia. Overridden from SkDevice, this is called when Skia // starts accessing pixel data. virtual const SkBitmap& onAccessBitmap(SkBitmap*) OVERRIDE; virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config, int width, int height, bool isOpaque, Usage usage) OVERRIDE; // Data associated with this device, guaranteed non-null. skia::RefPtr data_; DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice); }; } // namespace skia #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_