// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "skia/ext/platform_canvas_mac.h" #include "skia/ext/bitmap_platform_device_mac.h" #include "SkTypes.h" namespace skia { PlatformCanvasMac::PlatformCanvasMac() : SkCanvas() { } PlatformCanvasMac::PlatformCanvasMac(int width, int height, bool is_opaque) : SkCanvas() { initialize(width, height, is_opaque); } PlatformCanvasMac::PlatformCanvasMac(int width, int height, bool is_opaque, CGContextRef context) : SkCanvas() { initialize(width, height, is_opaque); } PlatformCanvasMac::~PlatformCanvasMac() { } bool PlatformCanvasMac::initialize(int width, int height, bool is_opaque) { SkDevice* device = createPlatformDevice(width, height, is_opaque, NULL); if (!device) return false; setDevice(device); device->unref(); // was created with refcount 1, and setDevice also refs return true; } CGContextRef PlatformCanvasMac::beginPlatformPaint() { return getTopPlatformDevice().GetBitmapContext(); } void PlatformCanvasMac::endPlatformPaint() { // flushing will be done in onAccessBitmap } PlatformDeviceMac& PlatformCanvasMac::getTopPlatformDevice() const { // All of our devices should be our special PlatformDeviceMac. SkCanvas::LayerIter iter(const_cast(this), false); return *static_cast(iter.device()); } SkDevice* PlatformCanvasMac::createDevice(SkBitmap::Config config, int width, int height, bool is_opaque, bool isForLayer) { SkASSERT(config == SkBitmap::kARGB_8888_Config); return createPlatformDevice(width, height, is_opaque, NULL); } SkDevice* PlatformCanvasMac::createPlatformDevice(int width, int height, bool is_opaque, CGContextRef context) { SkDevice* device = BitmapPlatformDeviceMac::Create(context, width, height, is_opaque); return device; } SkDevice* PlatformCanvasMac::setBitmapDevice(const SkBitmap&) { SkASSERT(false); return NULL; } } // namespace skia