// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include #include "skia/ext/bitmap_platform_device_win.h" #include "skia/ext/platform_canvas.h" namespace skia { // Crash on failure. #define CHECK(condition) if (!(condition)) __debugbreak(); // Crashes the process. This is called when a bitmap allocation fails, and this // function tries to determine why it might have failed, and crash on different // lines. This allows us to see in crash dumps the most likely reason for the // failure. It takes the size of the bitmap we were trying to allocate as its // arguments so we can check that as well. // // Note that in a sandboxed renderer this function crashes when trying to // call GetProcessMemoryInfo() because it tries to load psapi.dll, which // is fine but gives you a very hard to read crash dump. __declspec(noinline) void CrashForBitmapAllocationFailure(int w, int h) { // If the bitmap is ginormous, then we probably can't allocate it. // We use 64M pixels = 256MB @ 4 bytes per pixel. const __int64 kGinormousBitmapPxl = 64000000; CHECK(static_cast<__int64>(w) * static_cast<__int64>(h) < kGinormousBitmapPxl); // The maximum number of GDI objects per process is 10K. If we're very close // to that, it's probably the problem. const int kLotsOfGDIObjs = 9990; CHECK(GetGuiResources(GetCurrentProcess(), GR_GDIOBJECTS) < kLotsOfGDIObjs); // If we're using a crazy amount of virtual address space, then maybe there // isn't enough for our bitmap. const __int64 kLotsOfMem = 1500000000; // 1.5GB. PROCESS_MEMORY_COUNTERS pmc; if (GetProcessMemoryInfo(GetCurrentProcess(), &pmc, sizeof(pmc))) CHECK(pmc.PagefileUsage < kLotsOfMem); // Everything else. CHECK(0); } // Crashes the process. This is called when a bitmap allocation fails but // unlike its cousin CrashForBitmapAllocationFailure() it tries to detect if // the issue was a non-valid shared bitmap handle. __declspec(noinline) void CrashIfInvalidSection(HANDLE shared_section) { DWORD handle_info = 0; CHECK(::GetHandleInformation(shared_section, &handle_info) == TRUE); } PlatformCanvas::PlatformCanvas() : SkCanvas() { } PlatformCanvas::PlatformCanvas(int width, int height, bool is_opaque) : SkCanvas() { bool initialized = initialize(width, height, is_opaque, NULL); if (!initialized) CrashForBitmapAllocationFailure(width, height); } PlatformCanvas::PlatformCanvas(int width, int height, bool is_opaque, HANDLE shared_section) : SkCanvas() { bool initialized = initialize(width, height, is_opaque, shared_section); if (!initialized) { CrashIfInvalidSection(shared_section); CrashForBitmapAllocationFailure(width, height); } } PlatformCanvas::~PlatformCanvas() { } bool PlatformCanvas::initialize(int width, int height, bool is_opaque, HANDLE shared_section) { SkDevice* device = BitmapPlatformDevice::create(width, height, is_opaque, shared_section); if (!device) return false; setDevice(device); device->unref(); // was created with refcount 1, and setDevice also refs return true; } HDC PlatformCanvas::beginPlatformPaint() { return getTopPlatformDevice().getBitmapDC(); } void PlatformCanvas::endPlatformPaint() { // we don't clear the DC here since it will be likely to be used again // flushing will be done in onAccessBitmap } SkDevice* PlatformCanvas::createDevice(SkBitmap::Config config, int width, int height, bool is_opaque, bool isForLayer) { SkASSERT(config == SkBitmap::kARGB_8888_Config); return BitmapPlatformDevice::create(width, height, is_opaque, NULL); } } // namespace skia