// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "skia/ext/skia_utils_win.h" #include #include #include "third_party/skia/include/core/SkRect.h" #include "third_party/skia/include/core/SkTypes.h" #include "third_party/skia/include/effects/SkGradientShader.h" namespace { static_assert(offsetof(RECT, left) == offsetof(SkIRect, fLeft), "o1"); static_assert(offsetof(RECT, top) == offsetof(SkIRect, fTop), "o2"); static_assert(offsetof(RECT, right) == offsetof(SkIRect, fRight), "o3"); static_assert(offsetof(RECT, bottom) == offsetof(SkIRect, fBottom), "o4"); static_assert(sizeof(RECT().left) == sizeof(SkIRect().fLeft), "o5"); static_assert(sizeof(RECT().top) == sizeof(SkIRect().fTop), "o6"); static_assert(sizeof(RECT().right) == sizeof(SkIRect().fRight), "o7"); static_assert(sizeof(RECT().bottom) == sizeof(SkIRect().fBottom), "o8"); static_assert(sizeof(RECT) == sizeof(SkIRect), "o9"); } // namespace namespace skia { POINT SkPointToPOINT(const SkPoint& point) { POINT win_point = { SkScalarRoundToInt(point.fX), SkScalarRoundToInt(point.fY) }; return win_point; } SkRect RECTToSkRect(const RECT& rect) { SkRect sk_rect = { SkIntToScalar(rect.left), SkIntToScalar(rect.top), SkIntToScalar(rect.right), SkIntToScalar(rect.bottom) }; return sk_rect; } SkColor COLORREFToSkColor(COLORREF color) { #ifndef _MSC_VER return SkColorSetRGB(GetRValue(color), GetGValue(color), GetBValue(color)); #else // ARGB = 0xFF000000 | ((0BGR -> RGB0) >> 8) return 0xFF000000u | (_byteswap_ulong(color) >> 8); #endif } COLORREF SkColorToCOLORREF(SkColor color) { #ifndef _MSC_VER return RGB(SkColorGetR(color), SkColorGetG(color), SkColorGetB(color)); #else // 0BGR = ((ARGB -> BGRA) >> 8) return (_byteswap_ulong(color) >> 8); #endif } void InitializeDC(HDC context) { // Enables world transformation. // If the GM_ADVANCED graphics mode is set, GDI always draws arcs in the // counterclockwise direction in logical space. This is equivalent to the // statement that, in the GM_ADVANCED graphics mode, both arc control points // and arcs themselves fully respect the device context's world-to-device // transformation. BOOL res = SetGraphicsMode(context, GM_ADVANCED); SkASSERT(res != 0); // Enables dithering. res = SetStretchBltMode(context, HALFTONE); SkASSERT(res != 0); // As per SetStretchBltMode() documentation, SetBrushOrgEx() must be called // right after. res = SetBrushOrgEx(context, 0, 0, NULL); SkASSERT(res != 0); // Sets up default orientation. res = SetArcDirection(context, AD_CLOCKWISE); SkASSERT(res != 0); // Sets up default colors. res = SetBkColor(context, RGB(255, 255, 255)); SkASSERT(res != CLR_INVALID); res = SetTextColor(context, RGB(0, 0, 0)); SkASSERT(res != CLR_INVALID); res = SetDCBrushColor(context, RGB(255, 255, 255)); SkASSERT(res != CLR_INVALID); res = SetDCPenColor(context, RGB(0, 0, 0)); SkASSERT(res != CLR_INVALID); // Sets up default transparency. res = SetBkMode(context, OPAQUE); SkASSERT(res != 0); res = SetROP2(context, R2_COPYPEN); SkASSERT(res != 0); } } // namespace skia