/* libs/graphics/images/SkImageDecoder.cpp ** ** Copyright 2006, Google Inc. ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #include "SkImageDecoder.h" #include "SkStream.h" #include "SkTemplates.h" static SkBitmap::Config gDeviceConfig = SkBitmap::kNo_Config; SkBitmap::Config SkImageDecoder::GetDeviceConfig() { return gDeviceConfig; } void SkImageDecoder::SetDeviceConfig(SkBitmap::Config config) { gDeviceConfig = config; } /////////////////////////////////////////////////////////////////////////////// SkImageDecoder::SkImageDecoder() : fPeeker(NULL), fChooser(NULL), fAllocator(NULL), fSampleSize(1), fDitherImage(true) { } SkImageDecoder::~SkImageDecoder() { fPeeker->safeUnref(); fChooser->safeUnref(); fAllocator->safeUnref(); } SkImageDecoder::Format SkImageDecoder::getFormat() const { return kUnknown_Format; } SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker* peeker) { SkRefCnt_SafeAssign(fPeeker, peeker); return peeker; } SkImageDecoder::Chooser* SkImageDecoder::setChooser(Chooser* chooser) { SkRefCnt_SafeAssign(fChooser, chooser); return chooser; } SkBitmap::Allocator* SkImageDecoder::setAllocator(SkBitmap::Allocator* alloc) { SkRefCnt_SafeAssign(fAllocator, alloc); return alloc; } void SkImageDecoder::setSampleSize(int size) { if (size < 1) { size = 1; } fSampleSize = size; } bool SkImageDecoder::chooseFromOneChoice(SkBitmap::Config config, int width, int height) const { Chooser* chooser = fChooser; if (NULL == chooser) { // no chooser, we just say YES to decoding :) return true; } chooser->begin(1); chooser->inspect(0, config, width, height); return chooser->choose() == 0; } bool SkImageDecoder::allocPixelRef(SkBitmap* bitmap, SkColorTable* ctable) const { return bitmap->allocPixels(fAllocator, ctable); } /////////////////////////////////////////////////////////////////////////////// bool SkImageDecoder::DecodeFile(const char file[], SkBitmap* bm, SkBitmap::Config pref, Mode mode) { SkASSERT(file); SkASSERT(bm); SkFILEStream stream(file); return stream.isValid() && SkImageDecoder::DecodeStream(&stream, bm, pref, mode); } bool SkImageDecoder::DecodeMemory(const void* buffer, size_t size, SkBitmap* bm, SkBitmap::Config pref, Mode mode) { if (0 == size) { return false; } SkASSERT(buffer); SkMemoryStream stream(buffer, size); return SkImageDecoder::DecodeStream(&stream, bm, pref, mode); } bool SkImageDecoder::DecodeStream(SkStream* stream, SkBitmap* bm, SkBitmap::Config pref, Mode mode) { SkASSERT(stream); SkASSERT(bm); SkImageDecoder* codec = SkImageDecoder::Factory(stream); if (NULL != codec) { SkBitmap tmp; SkAutoTDelete ad(codec); if (codec->onDecode(stream, &tmp, pref, mode)) { /* We operate on a tmp bitmap until we know we succeed. This way we're sure we don't change the caller's bitmap and then later return false. Returning false must mean that their parameter is unchanged. */ bm->swap(tmp); return true; } } return false; } /////////////////////////////////////////////////////////////////////////////// #ifdef SK_SUPPORT_IMAGE_ENCODE SkImageEncoder::~SkImageEncoder() {} bool SkImageEncoder::encodeStream(SkWStream* stream, const SkBitmap& bm, int quality) { quality = SkMin32(100, SkMax32(0, quality)); return this->onEncode(stream, bm, quality); } bool SkImageEncoder::encodeFile(const char file[], const SkBitmap& bm, int quality) { quality = SkMin32(100, SkMax32(0, quality)); SkFILEWStream stream(file); return this->onEncode(&stream, bm, quality); } #endif