/* include/graphics/SkCornerPathEffect.h ** ** Copyright 2006, Google Inc. ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef SkCornerPathEffect_DEFINED #define SkCornerPathEffect_DEFINED #include "SkPathEffect.h" /** \class SkCornerPathEffect SkCornerPathEffect is a subclass of SkPathEffect that can turn sharp corners into various treatments (e.g. rounded corners) */ class SkCornerPathEffect : public SkPathEffect { public: /** radius must be > 0 to have an effect. It specifies the distance from each corner that should be "rounded". */ SkCornerPathEffect(SkScalar radius); virtual ~SkCornerPathEffect(); // overrides for SkPathEffect // This method is not exported to java. virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width); // overrides for SkFlattenable // This method is not exported to java. virtual Factory getFactory(); // This method is not exported to java. virtual void flatten(SkFlattenableWriteBuffer&); protected: SkCornerPathEffect(SkFlattenableReadBuffer&); private: SkScalar fRadius; static SkFlattenable* CreateProc(SkFlattenableReadBuffer&); // illegal SkCornerPathEffect(const SkCornerPathEffect&); SkCornerPathEffect& operator=(const SkCornerPathEffect&); typedef SkPathEffect INHERITED; }; #endif