/* include/graphics/SkRasterizer.h ** ** Copyright 2006, Google Inc. ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef SkRasterizer_DEFINED #define SkRasterizer_DEFINED #include "SkFlattenable.h" #include "SkMask.h" class SkMaskFilter; class SkMatrix; class SkPath; struct SkIRect; class SkRasterizer : public SkFlattenable { public: SkRasterizer() {} /** Turn the path into a mask, respecting the specified local->device matrix. */ bool rasterize(const SkPath& path, const SkMatrix& matrix, const SkIRect* clipBounds, SkMaskFilter* filter, SkMask* mask, SkMask::CreateMode mode); virtual void flatten(SkFlattenableWriteBuffer& ) {} protected: SkRasterizer(SkFlattenableReadBuffer&); virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix, const SkIRect* clipBounds, SkMask* mask, SkMask::CreateMode mode); private: typedef SkFlattenable INHERITED; }; #endif