/* include/corecg/SkFDot6.h ** ** Copyright 2006, Google Inc. ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef SkFDot6_DEFINED #define SkFDot6_DEFINED #include "SkMath.h" typedef int32_t SkFDot6; #define SK_FDot61 (64) #define SK_FDot6Half (32) #ifdef SK_DEBUG inline SkFDot6 SkIntToFDot6(S16CPU x) { SkASSERT(SkToS16(x) == x); return x << 6; } #else #define SkIntToFDot6(x) ((x) << 6) #endif #define SkFDot6Floor(x) ((x) >> 6) #define SkFDot6Ceil(x) (((x) + 63) >> 6) #define SkFDot6Round(x) (((x) + 32) >> 6) #define SkFixedToFDot6(x) ((x) >> 10) inline SkFixed SkFDot6ToFixed(SkFDot6 x) { SkASSERT((x << 10 >> 10) == x); return x << 10; } #ifdef SK_SCALAR_IS_FLOAT #define SkScalarToFDot6(x) (SkFDot6)((x) * 64) #else #define SkScalarToFDot6(x) ((x) >> 10) #endif inline SkFixed SkFDot6Div(SkFDot6 a, SkFDot6 b) { SkASSERT(b != 0); if (a == (int16_t)a) return (a << 16) / b; else return SkFixedDiv(a, b); } #endif