# Copyright 2013 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # This gyp file contains the platform-specific optimizations for Skia { 'targets': [ # Due to an unfortunate intersection of lameness between gcc and gyp, # we have to build the *_SSE2.cpp files in a separate target. The # gcc lameness is that, in order to compile SSE2 intrinsics code, it # must be passed the -msse2 flag. However, with this flag, it may # emit SSE2 instructions even for scalar code, such as the CPUID # test used to test for the presence of SSE2. So that, and all other # code must be compiled *without* -msse2. The gyp lameness is that it # does not allow file-specific CFLAGS, so we must create this extra # target for those files to be compiled with -msse2. # # This is actually only a problem on 32-bit Linux (all Intel Macs have # SSE2, Linux x86_64 has SSE2 by definition, and MSC will happily emit # SSE2 from instrinsics, which generating plain ol' 386 for everything # else). However, to keep the .gyp file simple and avoid platform-specific # build breakage, we do this on all platforms. # For about the same reason, we need to compile the ARM opts files # separately as well. { 'target_name': 'skia_opts', 'type': 'static_library', 'includes': [ 'skia_common.gypi', ], 'include_dirs': [ '../third_party/skia/include/core', '../third_party/skia/src/core', '../third_party/skia/src/opts', ], 'conditions': [ [ 'os_posix == 1 and OS != "mac" and OS != "android" and \ target_arch != "arm" and target_arch != "mipsel"', { 'cflags': [ '-msse2', ], }], [ 'target_arch != "arm" and target_arch != "mipsel"', { 'sources': [ '../third_party/skia/src/opts/SkBitmapProcState_opts_SSE2.cpp', '../third_party/skia/src/opts/SkBlitRect_opts_SSE2.cpp', '../third_party/skia/src/opts/SkBlitRow_opts_SSE2.cpp', '../third_party/skia/src/opts/SkUtils_opts_SSE2.cpp', '../third_party/skia/src/opts/SkXfermode_opts_none.cpp', '../third_party/skia/src/opts/SkBitmapFilter_opts_SSE2.cpp', '../third_party/skia/src/opts/SkMorphology_opts_SSE2.cpp', '../third_party/skia/src/opts/SkBlurImage_opts_SSE2.cpp', ], 'dependencies': [ 'skia_opts_ssse3', ], }], [ 'target_arch == "arm"', { 'conditions': [ [ 'arm_version >= 7 and arm_neon == 1', { 'defines': [ '__ARM_HAVE_NEON', ], }], [ 'arm_version >= 7 and arm_neon_optional == 1', { 'defines': [ '__ARM_HAVE_OPTIONAL_NEON_SUPPORT', ], }], [ 'arm_version >= 7 and (arm_neon == 1 or arm_neon_optional == 1)', { 'cflags': [ # The neon assembly contains conditional instructions which # aren't enclosed in an IT block. The assembler complains # without this option. # See #86592. '-Wa,-mimplicit-it=always', ], 'dependencies': [ 'skia_opts_neon', ] }], ], # The assembly uses the frame pointer register (r7 in Thumb/r11 in # ARM), the compiler doesn't like that. Explicitly remove the # -fno-omit-frame-pointer flag for Android, as that gets added to all # targets via common.gypi. 'cflags!': [ '-fno-omit-frame-pointer', '-marm', '-mapcs-frame', ], 'cflags': [ '-fomit-frame-pointer', ], 'sources': [ '../third_party/skia/src/opts/SkBitmapProcState_opts_arm.cpp', ], }], [ 'target_arch == "arm" and (arm_version < 7 or (arm_neon == 0 and arm_neon_optional == 1))', { 'sources': [ '../third_party/skia/src/opts/memset.arm.S', ], }], [ 'target_arch == "arm" and arm_version < 6', { 'sources': [ '../third_party/skia/src/opts/SkBlitMask_opts_none.cpp', '../third_party/skia/src/opts/SkBlitRow_opts_none.cpp', '../third_party/skia/src/opts/SkUtils_opts_none.cpp', '../third_party/skia/src/opts/SkXfermode_opts_none.cpp', '../third_party/skia/src/opts/SkMorphology_opts_none.cpp', '../third_party/skia/src/opts/SkBlurImage_opts_none.cpp', ], }], [ 'target_arch == "arm" and arm_version >= 6', { 'sources': [ '../third_party/skia/src/opts/SkBlitMask_opts_arm.cpp', '../third_party/skia/src/opts/SkBlitRow_opts_arm.cpp', '../third_party/skia/src/opts/SkBlitRow_opts_arm.h', '../third_party/skia/src/opts/opts_check_arm.cpp', '../third_party/skia/src/opts/SkXfermode_opts_none.cpp', '../third_party/skia/src/opts/SkBlurImage_opts_none.cpp', ], }], [ 'target_arch == "mipsel"',{ 'cflags': [ '-fomit-frame-pointer', ], 'sources': [ '../third_party/skia/src/opts/SkBitmapProcState_opts_none.cpp', '../third_party/skia/src/opts/SkBlitMask_opts_none.cpp', '../third_party/skia/src/opts/SkBlitRow_opts_none.cpp', '../third_party/skia/src/opts/SkUtils_opts_none.cpp', '../third_party/skia/src/opts/SkXfermode_opts_none.cpp', '../third_party/skia/src/opts/SkMorphology_opts_none.cpp', '../third_party/skia/src/opts/SkBlurImage_opts_none.cpp', ], }], ], }, # For the same lame reasons as what is done for skia_opts, we have to # create another target specifically for SSSE3 code as we would not want # to compile the SSE2 code with -mssse3 which would potentially allow # gcc to generate SSSE3 code. { 'target_name': 'skia_opts_ssse3', 'type': 'static_library', 'includes': [ 'skia_common.gypi', ], 'include_dirs': [ '../third_party/skia/include/core', '../third_party/skia/src/core', ], 'conditions': [ [ 'OS in ["linux", "freebsd", "openbsd", "solaris", "android"]', { 'cflags': [ '-mssse3', ], }], [ 'OS == "mac"', { 'xcode_settings': { 'GCC_ENABLE_SUPPLEMENTAL_SSE3_INSTRUCTIONS': 'YES', }, }], [ 'OS == "win"', { 'include_dirs': [ 'config/win', ], 'direct_dependent_settings': { 'include_dirs': [ 'config/win', ], }, }], [ 'target_arch != "arm" and target_arch != "mipsel"', { 'sources': [ '../third_party/skia/src/opts/SkBitmapProcState_opts_SSSE3.cpp', ], }], ], }, { 'target_name': 'skia_opts_none', 'type': 'static_library', 'includes': [ 'skia_common.gypi', ], 'include_dirs': [ '../third_party/skia/include/core', '../third_party/skia/src/core', ], 'sources': [ '../third_party/skia/src/opts/SkBitmapProcState_opts_none.cpp', '../third_party/skia/src/opts/SkBlitMask_opts_none.cpp', '../third_party/skia/src/opts/SkBlitRow_opts_none.cpp', '../third_party/skia/src/opts/SkUtils_opts_none.cpp', '../third_party/skia/src/opts/SkXfermode_opts_none.cpp', '../third_party/skia/src/opts/SkMorphology_opts_none.cpp', '../third_party/skia/src/opts/SkBlurImage_opts_none.cpp', ], }, ], 'conditions': [ # NEON code must be compiled with -mfpu=neon which also affects scalar # code. To support dynamic NEON code paths, we need to build all # NEON-specific sources in a separate static library. The situation # is very similar to the SSSE3 one. ['target_arch == "arm" and (arm_neon == 1 or arm_neon_optional == 1)', { 'targets': [ { 'target_name': 'skia_opts_neon', 'type': 'static_library', 'includes': [ 'skia_common.gypi', ], 'include_dirs': [ '../third_party/skia/include/core', '../third_party/skia/src/core', '../third_party/skia/src/opts', ], 'cflags!': [ '-fno-omit-frame-pointer', '-mfpu=vfp', # remove them all, just in case. '-mfpu=vfpv3', '-mfpu=vfpv3-d16', ], 'cflags': [ '-mfpu=neon', '-fomit-frame-pointer', ], 'ldflags': [ '-march=armv7-a', '-Wl,--fix-cortex-a8', ], 'sources': [ '../third_party/skia/src/opts/memset16_neon.S', '../third_party/skia/src/opts/memset32_neon.S', '../third_party/skia/src/opts/SkBitmapProcState_arm_neon.cpp', '../third_party/skia/src/opts/SkBitmapProcState_matrixProcs_neon.cpp', '../third_party/skia/src/opts/SkBitmapProcState_matrix_clamp_neon.h', '../third_party/skia/src/opts/SkBitmapProcState_matrix_repeat_neon.h', '../third_party/skia/src/opts/SkBlitRow_opts_arm_neon.cpp', '../third_party/skia/src/opts/SkXfermode_opts_arm_neon.cpp', '../third_party/skia/src/opts/SkMorphology_opts_neon.cpp', ], 'conditions': [ ['arm_neon == 1', { 'defines': [ '__ARM_HAVE_NEON', ], }], ['arm_neon_optional == 1', { 'defines': [ '__ARM_HAVE_OPTIONAL_NEON_SUPPORT', ], }], ], }, ], }], ], }