// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SQL_RECOVERY_H_ #define SQL_RECOVERY_H_ #include "base/basictypes.h" #include "sql/connection.h" namespace base { class FilePath; } namespace sql { // Recovery module for sql/. The basic idea is to create a fresh // database and populate it with the recovered contents of the // original database. If recovery is successful, the recovered // database is backed up over the original database. If recovery is // not successful, the original database is razed. In either case, // the original handle is poisoned so that operations on the stack do // not accidentally disrupt the restored data. // // { // scoped_ptr r = // sql::Recovery::Begin(orig_db, orig_db_path); // if (r) { // if (r.db()->Execute(kCreateSchemaSql) && // r.db()->Execute(kCopyDataFromOrigSql)) { // sql::Recovery::Recovered(r.Pass()); // } // } // } // // If Recovered() is not called, then RazeAndClose() is called on // orig_db. class SQL_EXPORT Recovery { public: ~Recovery(); // This module is intended to be used in concert with a virtual // table module (see third_party/sqlite/src/src/recover.c). If the // build defines USE_SYSTEM_SQLITE, this module will not be present. // TODO(shess): I am still debating how to handle this - perhaps it // will just imply Unrecoverable(). This is exposed to allow tests // to adapt to the cases, please do not rely on it in production // code. static bool FullRecoverySupported(); // Begin the recovery process by opening a temporary database handle // and attach the existing database to it at "corrupt". To prevent // deadlock, all transactions on |connection| are rolled back. // // Returns NULL in case of failure, with no cleanup done on the // original connection (except for breaking the transactions). The // caller should Raze() or otherwise cleanup as appropriate. // // TODO(shess): Later versions of SQLite allow extracting the path // from the connection. // TODO(shess): Allow specifying the connection point? static scoped_ptr Begin( Connection* connection, const base::FilePath& db_path) WARN_UNUSED_RESULT; // Mark recovery completed by replicating the recovery database over // the original database, then closing the recovery database. The // original database handle is poisoned, causing future calls // against it to fail. // // If Recovered() is not called, the destructor will call // Unrecoverable(). // // TODO(shess): At this time, this function can fail while leaving // the original database intact. Figure out which failure cases // should go to RazeAndClose() instead. static bool Recovered(scoped_ptr r) WARN_UNUSED_RESULT; // Indicate that the database is unrecoverable. The original // database is razed, and the handle poisoned. static void Unrecoverable(scoped_ptr r); // When initially developing recovery code, sometimes the possible // database states are not well-understood without further // diagnostics. Abandon recovery but do not raze the original // database. // NOTE(shess): Only call this when adding recovery support. In the // steady state, all databases should progress to recovered or razed. static void Rollback(scoped_ptr r); // Handle to the temporary recovery database. sql::Connection* db() { return &recover_db_; } private: explicit Recovery(Connection* connection); // Setup the recovery database handle for Begin(). Returns false in // case anything failed. bool Init(const base::FilePath& db_path) WARN_UNUSED_RESULT; // Copy the recovered database over the original database. bool Backup() WARN_UNUSED_RESULT; // Close the recovery database, and poison the original handle. // |raze| controls whether the original database is razed or just // poisoned. enum Disposition { RAZE_AND_POISON, POISON, }; void Shutdown(Disposition raze); Connection* db_; // Original database connection. Connection recover_db_; // Recovery connection. DISALLOW_COPY_AND_ASSIGN(Recovery); }; } // namespace sql #endif // SQL_RECOVERY_H_