// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "base/file_util.h" #include "base/files/scoped_temp_dir.h" #include "sql/connection.h" #include "sql/statement.h" #include "testing/gtest/include/gtest/gtest.h" #include "third_party/sqlite/sqlite3.h" namespace { class StatementErrorHandler : public sql::ErrorDelegate { public: StatementErrorHandler(int* error, std::string* sql_text) : error_(error), sql_text_(sql_text) {} virtual ~StatementErrorHandler() {} virtual int OnError(int error, sql::Connection* connection, sql::Statement* stmt) OVERRIDE { *error_ = error; const char* sql_txt = stmt ? stmt->GetSQLStatement() : NULL; *sql_text_ = sql_txt ? sql_txt : "no statement available"; return error; } private: int* error_; std::string* sql_text_; DISALLOW_COPY_AND_ASSIGN(StatementErrorHandler); }; class SQLStatementTest : public testing::Test { public: SQLStatementTest() : error_(SQLITE_OK) {} virtual void SetUp() { ASSERT_TRUE(temp_dir_.CreateUniqueTempDir()); ASSERT_TRUE(db_.Open(temp_dir_.path().AppendASCII("SQLStatementTest.db"))); // The error delegate will set |error_| and |sql_text_| when any sqlite // statement operation returns an error code. db_.set_error_delegate(new StatementErrorHandler(&error_, &sql_text_)); } virtual void TearDown() { // If any error happened the original sql statement can be found in // |sql_text_|. EXPECT_EQ(SQLITE_OK, error_); db_.Close(); } sql::Connection& db() { return db_; } int sqlite_error() const { return error_; } void ResetError() { error_ = SQLITE_OK; sql_text_.clear(); } private: base::ScopedTempDir temp_dir_; sql::Connection db_; // The error code of the most recent error. int error_; // Original statement which caused the error. std::string sql_text_; }; } // namespace TEST_F(SQLStatementTest, Assign) { sql::Statement s; EXPECT_FALSE(s.is_valid()); s.Assign(db().GetUniqueStatement("CREATE TABLE foo (a, b)")); EXPECT_TRUE(s.is_valid()); } TEST_F(SQLStatementTest, Run) { ASSERT_TRUE(db().Execute("CREATE TABLE foo (a, b)")); ASSERT_TRUE(db().Execute("INSERT INTO foo (a, b) VALUES (3, 12)")); sql::Statement s(db().GetUniqueStatement("SELECT b FROM foo WHERE a=?")); EXPECT_FALSE(s.Succeeded()); // Stepping it won't work since we haven't bound the value. EXPECT_FALSE(s.Step()); // Run should fail since this produces output, and we should use Step(). This // gets a bit wonky since sqlite says this is OK so succeeded is set. s.Reset(true); s.BindInt(0, 3); EXPECT_FALSE(s.Run()); EXPECT_EQ(SQLITE_ROW, db().GetErrorCode()); EXPECT_TRUE(s.Succeeded()); // Resetting it should put it back to the previous state (not runnable). s.Reset(true); EXPECT_FALSE(s.Succeeded()); // Binding and stepping should produce one row. s.BindInt(0, 3); EXPECT_TRUE(s.Step()); EXPECT_TRUE(s.Succeeded()); EXPECT_EQ(12, s.ColumnInt(0)); EXPECT_FALSE(s.Step()); EXPECT_TRUE(s.Succeeded()); } TEST_F(SQLStatementTest, BasicErrorCallback) { ASSERT_TRUE(db().Execute("CREATE TABLE foo (a INTEGER PRIMARY KEY, b)")); EXPECT_EQ(SQLITE_OK, sqlite_error()); // Insert in the foo table the primary key. It is an error to insert // something other than an number. This error causes the error callback // handler to be called with SQLITE_MISMATCH as error code. sql::Statement s(db().GetUniqueStatement("INSERT INTO foo (a) VALUES (?)")); EXPECT_TRUE(s.is_valid()); s.BindCString(0, "bad bad"); EXPECT_FALSE(s.Run()); EXPECT_EQ(SQLITE_MISMATCH, sqlite_error()); ResetError(); } TEST_F(SQLStatementTest, Reset) { ASSERT_TRUE(db().Execute("CREATE TABLE foo (a, b)")); ASSERT_TRUE(db().Execute("INSERT INTO foo (a, b) VALUES (3, 12)")); ASSERT_TRUE(db().Execute("INSERT INTO foo (a, b) VALUES (4, 13)")); sql::Statement s(db().GetUniqueStatement( "SELECT b FROM foo WHERE a = ? ")); s.BindInt(0, 3); ASSERT_TRUE(s.Step()); EXPECT_EQ(12, s.ColumnInt(0)); ASSERT_FALSE(s.Step()); s.Reset(false); // Verify that we can get all rows again. ASSERT_TRUE(s.Step()); EXPECT_EQ(12, s.ColumnInt(0)); EXPECT_FALSE(s.Step()); s.Reset(true); ASSERT_FALSE(s.Step()); }