// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sync/engine/all_status.h" #include #include "base/logging.h" #include "base/port.h" #include "sync/engine/net/server_connection_manager.h" #include "sync/internal_api/public/syncable/model_type.h" #include "sync/sessions/session_state.h" namespace browser_sync { AllStatus::AllStatus() { status_.initial_sync_ended = true; status_.notifications_enabled = false; status_.cryptographer_ready = false; status_.crypto_has_pending_keys = false; } AllStatus::~AllStatus() { } sync_api::SyncStatus AllStatus::CreateBlankStatus() const { // Status is initialized with the previous status value. Variables // whose values accumulate (e.g. lifetime counters like updates_received) // are not to be cleared here. sync_api::SyncStatus status = status_; status.encryption_conflicts = 0; status.hierarchy_conflicts = 0; status.simple_conflicts = 0; status.server_conflicts = 0; status.committed_count = 0; status.initial_sync_ended = false; status.updates_available = 0; return status; } sync_api::SyncStatus AllStatus::CalcSyncing( const SyncEngineEvent &event) const { sync_api::SyncStatus status = CreateBlankStatus(); const sessions::SyncSessionSnapshot& snapshot = event.snapshot; status.encryption_conflicts = snapshot.num_encryption_conflicts(); status.hierarchy_conflicts = snapshot.num_hierarchy_conflicts(); status.simple_conflicts = snapshot.num_simple_conflicts(); status.server_conflicts = snapshot.num_server_conflicts(); status.committed_count = snapshot.syncer_status().num_successful_commits; if (event.what_happened == SyncEngineEvent::SYNC_CYCLE_BEGIN) { status.syncing = true; } else if (event.what_happened == SyncEngineEvent::SYNC_CYCLE_ENDED) { status.syncing = false; } status.initial_sync_ended |= snapshot.is_share_usable(); status.updates_available += snapshot.num_server_changes_remaining(); status.sync_protocol_error = snapshot.errors().sync_protocol_error; // Accumulate update count only once per session to avoid double-counting. // TODO(ncarter): Make this realtime by having the syncer_status // counter preserve its value across sessions. http://crbug.com/26339 if (event.what_happened == SyncEngineEvent::SYNC_CYCLE_ENDED) { status.updates_received += snapshot.syncer_status().num_updates_downloaded_total; status.tombstone_updates_received += snapshot.syncer_status().num_tombstone_updates_downloaded_total; status.reflected_updates_received += snapshot.syncer_status().num_reflected_updates_downloaded_total; status.num_commits_total += snapshot.syncer_status().num_successful_commits; status.num_local_overwrites_total += snapshot.syncer_status().num_local_overwrites; status.num_server_overwrites_total += snapshot.syncer_status().num_server_overwrites; if (snapshot.syncer_status().num_updates_downloaded_total == 0) { ++status.empty_get_updates; } else { ++status.nonempty_get_updates; } if (snapshot.syncer_status().num_successful_commits == 0) { ++status.sync_cycles_without_commits; } else { ++status.sync_cycles_with_commits; } if (snapshot.syncer_status().num_successful_commits == 0 && snapshot.syncer_status().num_updates_downloaded_total == 0) { ++status.useless_sync_cycles; } else { ++status.useful_sync_cycles; } } return status; } void AllStatus::OnSyncEngineEvent(const SyncEngineEvent& event) { ScopedStatusLock lock(this); switch (event.what_happened) { case SyncEngineEvent::SYNC_CYCLE_BEGIN: case SyncEngineEvent::STATUS_CHANGED: case SyncEngineEvent::SYNC_CYCLE_ENDED: status_ = CalcSyncing(event); break; case SyncEngineEvent::STOP_SYNCING_PERMANENTLY: case SyncEngineEvent::UPDATED_TOKEN: case SyncEngineEvent::CLEAR_SERVER_DATA_FAILED: case SyncEngineEvent::CLEAR_SERVER_DATA_SUCCEEDED: break; case SyncEngineEvent::ACTIONABLE_ERROR: status_ = CreateBlankStatus(); status_.sync_protocol_error = event.snapshot.errors().sync_protocol_error; break; default: LOG(ERROR) << "Unrecognized Syncer Event: " << event.what_happened; break; } } sync_api::SyncStatus AllStatus::status() const { base::AutoLock lock(mutex_); return status_; } void AllStatus::SetNotificationsEnabled(bool notifications_enabled) { ScopedStatusLock lock(this); status_.notifications_enabled = notifications_enabled; } void AllStatus::IncrementNotificationsReceived() { ScopedStatusLock lock(this); ++status_.notifications_received; } void AllStatus::SetEncryptedTypes(syncable::ModelTypeSet types) { ScopedStatusLock lock(this); status_.encrypted_types = types; } void AllStatus::SetThrottledTypes(const syncable::ModelTypeSet& types) { ScopedStatusLock lock(this); status_.throttled_types = types; } void AllStatus::SetCryptographerReady(bool ready) { ScopedStatusLock lock(this); status_.cryptographer_ready = ready; } void AllStatus::SetCryptoHasPendingKeys(bool has_pending_keys) { ScopedStatusLock lock(this); status_.crypto_has_pending_keys = has_pending_keys; } void AllStatus::SetUniqueId(const std::string& guid) { ScopedStatusLock lock(this); status_.unique_id = guid; } ScopedStatusLock::ScopedStatusLock(AllStatus* allstatus) : allstatus_(allstatus) { allstatus->mutex_.Acquire(); } ScopedStatusLock::~ScopedStatusLock() { allstatus_->mutex_.Release(); } } // namespace browser_sync