// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sync/engine/apply_updates_and_resolve_conflicts_command.h" #include "base/location.h" #include "sync/engine/conflict_resolver.h" #include "sync/engine/update_applicator.h" #include "sync/sessions/sync_session.h" #include "sync/syncable/directory.h" #include "sync/syncable/syncable_read_transaction.h" #include "sync/syncable/syncable_write_transaction.h" namespace syncer { using sessions::SyncSession; ApplyUpdatesAndResolveConflictsCommand:: ApplyUpdatesAndResolveConflictsCommand() {} ApplyUpdatesAndResolveConflictsCommand:: ~ApplyUpdatesAndResolveConflictsCommand() {} std::set<ModelSafeGroup> ApplyUpdatesAndResolveConflictsCommand::GetGroupsToChange( const sessions::SyncSession& session) const { std::set<ModelSafeGroup> groups_with_unapplied_updates; FullModelTypeSet server_types_with_unapplied_updates; { syncable::Directory* dir = session.context()->directory(); syncable::ReadTransaction trans(FROM_HERE, dir); server_types_with_unapplied_updates = dir->GetServerTypesWithUnappliedUpdates(&trans); } for (FullModelTypeSet::Iterator it = server_types_with_unapplied_updates.First(); it.Good(); it.Inc()) { groups_with_unapplied_updates.insert( GetGroupForModelType(it.Get(), session.context()->routing_info())); } return groups_with_unapplied_updates; } SyncerError ApplyUpdatesAndResolveConflictsCommand::ModelChangingExecuteImpl( SyncSession* session) { sessions::StatusController* status = session->mutable_status_controller(); syncable::Directory* dir = session->context()->directory(); syncable::WriteTransaction trans(FROM_HERE, syncable::SYNCER, dir); // Compute server types with unapplied updates that fall under our // group restriction. const FullModelTypeSet server_types_with_unapplied_updates = dir->GetServerTypesWithUnappliedUpdates(&trans); FullModelTypeSet server_type_restriction; for (FullModelTypeSet::Iterator it = server_types_with_unapplied_updates.First(); it.Good(); it.Inc()) { if (GetGroupForModelType(it.Get(), session->context()->routing_info()) == status->group_restriction()) { server_type_restriction.Put(it.Get()); } } // Don't process control type updates here. They will be handled elsewhere. FullModelTypeSet control_types = ToFullModelTypeSet(ControlTypes()); server_type_restriction.RemoveAll(control_types); std::vector<int64> handles; dir->GetUnappliedUpdateMetaHandles( &trans, server_type_restriction, &handles); // First set of update application passes. UpdateApplicator applicator( dir->GetCryptographer(&trans), session->context()->routing_info(), status->group_restriction()); applicator.AttemptApplications(&trans, handles); status->increment_num_updates_applied_by(applicator.updates_applied()); status->increment_num_hierarchy_conflicts_by( applicator.hierarchy_conflicts()); status->increment_num_encryption_conflicts_by( applicator.encryption_conflicts()); if (applicator.simple_conflict_ids().size() != 0) { // Resolve the simple conflicts we just detected. ConflictResolver resolver; resolver.ResolveConflicts(&trans, dir->GetCryptographer(&trans), applicator.simple_conflict_ids(), status); // Conflict resolution sometimes results in more updates to apply. handles.clear(); dir->GetUnappliedUpdateMetaHandles( &trans, server_type_restriction, &handles); UpdateApplicator conflict_applicator( dir->GetCryptographer(&trans), session->context()->routing_info(), status->group_restriction()); conflict_applicator.AttemptApplications(&trans, handles); // We count the number of updates from both applicator passes. status->increment_num_updates_applied_by( conflict_applicator.updates_applied()); // Encryption conflicts should remain unchanged by the resolution of simple // conflicts. Those can only be solved by updating our nigori key bag. DCHECK_EQ(conflict_applicator.encryption_conflicts(), applicator.encryption_conflicts()); // Hierarchy conflicts should also remain unchanged, for reasons that are // more subtle. Hierarchy conflicts exist when the application of a pending // update from the server would make the local folder hierarchy // inconsistent. The resolution of simple conflicts could never affect the // hierarchy conflicting item directly, because hierarchy conflicts are not // processed by the conflict resolver. It could, in theory, modify the // local hierarchy on which hierarchy conflict detection depends. However, // the conflict resolution algorithm currently in use does not allow this. DCHECK_EQ(conflict_applicator.hierarchy_conflicts(), applicator.hierarchy_conflicts()); // There should be no simple conflicts remaining. We know this because the // resolver should have resolved all the conflicts we detected last time // and, by the two previous assertions, that no conflicts have been // downgraded from encryption or hierarchy down to simple. DCHECK(conflict_applicator.simple_conflict_ids().empty()); } return SYNCER_OK; } } // namespace syncer