// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SYNC_ENGINE_MODEL_TYPE_WORKER_H_ #define SYNC_ENGINE_MODEL_TYPE_WORKER_H_ #include #include #include #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "base/threading/non_thread_safe.h" #include "sync/base/sync_export.h" #include "sync/engine/commit_contributor.h" #include "sync/engine/commit_queue.h" #include "sync/engine/nudge_handler.h" #include "sync/engine/update_handler.h" #include "sync/internal_api/public/base/model_type.h" #include "sync/internal_api/public/non_blocking_sync_common.h" #include "sync/internal_api/public/sync_encryption_handler.h" #include "sync/protocol/data_type_state.pb.h" #include "sync/protocol/sync.pb.h" #include "sync/util/cryptographer.h" namespace base { class SingleThreadTaskRunner; } namespace syncer_v2 { class ModelTypeProcessor; class WorkerEntityTracker; // A smart cache for sync types that use message passing (rather than // transactions and the syncable::Directory) to communicate with the sync // thread. // // When the non-blocking sync type wants to talk with the sync server, it will // send a message from its thread to this object on the sync thread. This // object ensures the appropriate sync server communication gets scheduled and // executed. The response, if any, will be returned to the non-blocking sync // type's thread eventually. // // This object also has a role to play in communications in the opposite // direction. Sometimes the sync thread will receive changes from the sync // server and deliver them here. This object will post this information back to // the appropriate component on the model type's thread. // // This object does more than just pass along messages. It understands the sync // protocol, and it can make decisions when it sees conflicting messages. For // example, if the sync server sends down an update for a sync entity that is // currently pending for commit, this object will detect this condition and // cancel the pending commit. class SYNC_EXPORT ModelTypeWorker : public syncer::UpdateHandler, public syncer::CommitContributor, public CommitQueue, public base::NonThreadSafe { public: ModelTypeWorker(syncer::ModelType type, const sync_pb::DataTypeState& initial_state, scoped_ptr cryptographer, syncer::NudgeHandler* nudge_handler, scoped_ptr model_type_processor); ~ModelTypeWorker() override; syncer::ModelType GetModelType() const; bool IsEncryptionRequired() const; void UpdateCryptographer(scoped_ptr cryptographer); // UpdateHandler implementation. void GetDownloadProgress( sync_pb::DataTypeProgressMarker* progress_marker) const override; void GetDataTypeContext(sync_pb::DataTypeContext* context) const override; syncer::SyncerError ProcessGetUpdatesResponse( const sync_pb::DataTypeProgressMarker& progress_marker, const sync_pb::DataTypeContext& mutated_context, const SyncEntityList& applicable_updates, syncer::sessions::StatusController* status) override; void ApplyUpdates(syncer::sessions::StatusController* status) override; void PassiveApplyUpdates(syncer::sessions::StatusController* status) override; // CommitQueue implementation. void EnqueueForCommit(const CommitRequestDataList& request_list) override; // CommitContributor implementation. scoped_ptr GetContribution( size_t max_entries) override; // Callback for when our contribution gets a response. void OnCommitResponse(const CommitResponseDataList& response_list); base::WeakPtr AsWeakPtr(); private: using EntityMap = std::map>; // Helper function to actually send |pending_updates_| to the processor. void ApplyPendingUpdates(); // Returns true if this type has successfully fetched all available updates // from the server at least once. Our state may or may not be stale, but at // least we know that it was valid at some point in the past. bool IsTypeInitialized() const; // Returns true if this type is prepared to commit items. Currently, this // depends on having downloaded the initial data and having the encryption // settings in a good state. bool CanCommitItems() const; // Initializes the parts of a commit entity that are the responsibility of // this class, and not the WorkerEntityTracker. Some fields, like the // client-assigned ID, can only be set by an entity with knowledge of the // entire data type's state. void HelpInitializeCommitEntity(sync_pb::SyncEntity* commit_entity); // Attempts to decrypt encrypted updates stored in the EntityMap. If // successful, will remove the update from the its tracker and forward // it to the processor for application. Will forward any new encryption // keys to the processor to trigger re-encryption if necessary. void OnCryptographerUpdated(); // Attempts to decrypt the given specifics and return them in the |out| // parameter. Assumes cryptographer->CanDecrypt(specifics) returned true. // // Returns false if the decryption failed. There are no guarantees about the // contents of |out| when that happens. // // In theory, this should never fail. Only corrupt or invalid entries could // cause this to fail, and no clients are known to create such entries. The // failure case is an attempt to be defensive against bad input. static bool DecryptSpecifics(syncer::Cryptographer* cryptographer, const sync_pb::EntitySpecifics& in, sync_pb::EntitySpecifics* out); // Returns the entity tracker for the given |tag_hash|, or nullptr. WorkerEntityTracker* GetEntityTracker(const std::string& tag_hash); // Creates an entity tracker in the map using the given |data| and returns a // pointer to it. Requires that one doesn't exist for data.client_tag_hash. WorkerEntityTracker* CreateEntityTracker(const EntityData& data); // Gets the entity tracker for |data| or creates one if it doesn't exist. WorkerEntityTracker* GetOrCreateEntityTracker(const EntityData& data); syncer::ModelType type_; // State that applies to the entire model type. sync_pb::DataTypeState data_type_state_; // Pointer to the ModelTypeProcessor associated with this worker. Never null. scoped_ptr model_type_processor_; // A private copy of the most recent cryptographer known to sync. // Initialized at construction time and updated with UpdateCryptographer(). // NULL if encryption is not enabled for this type. scoped_ptr cryptographer_; // Interface used to access and send nudges to the sync scheduler. Not owned. syncer::NudgeHandler* nudge_handler_; // A map of per-entity information known to this object. // // When commits are pending, their information is stored here. This // information is dropped from memory when the commit succeeds or gets // cancelled. // // This also stores some information related to received server state in // order to implement reflection blocking and conflict detection. This // information is kept in memory indefinitely. With a bit more coordination // with the model thread, we could optimize this to reduce memory usage in // the steady state. EntityMap entities_; // Accumulates all the updates from a single GetUpdates cycle in memory so // they can all be sent to the processor at once. UpdateResponseDataList pending_updates_; base::WeakPtrFactory weak_ptr_factory_; }; } // namespace syncer_v2 #endif // SYNC_ENGINE_MODEL_TYPE_WORKER_H_