// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SYNC_NOTIFIER_ACK_TRACKER_H_ #define SYNC_NOTIFIER_ACK_TRACKER_H_ #include #include "base/basictypes.h" #include "base/callback_forward.h" #include "base/memory/scoped_ptr.h" #include "base/threading/thread_checker.h" #include "base/time.h" #include "base/timer.h" #include "net/base/backoff_entry.h" #include "sync/base/sync_export.h" #include "sync/notifier/invalidation_util.h" namespace base { class TickClock; } // namespace base namespace syncer { // A simple class that tracks sets of object IDs that have not yet been // acknowledged. Internally, it manages timeouts for the tracked object IDs and // periodically triggers a callback for each timeout period. The timeout is a // simple exponentially increasing time that starts at 60 seconds and is capped // at 600 seconds. class SYNC_EXPORT_PRIVATE AckTracker { public: class SYNC_EXPORT_PRIVATE Delegate { public: virtual ~Delegate(); // |ids| contains all object IDs that have timed out in this time interval. virtual void OnTimeout(const ObjectIdSet& ids) = 0; }; typedef base::Callback( const net::BackoffEntry::Policy* const)> CreateBackoffEntryCallback; AckTracker(base::TickClock* tick_clock, Delegate* delegate); ~AckTracker(); // Equivalent to calling Ack() on all currently registered object IDs. void Clear(); // Starts tracking timeouts for |ids|. Timeouts will be triggered for each // object ID until it is acknowledged. Note that no de-duplication is // performed; calling Track() twice on the same set of ids will result in two // different timeouts being triggered for those ids. void Track(const ObjectIdSet& ids); // Marks a set of |ids| as acknowledged. void Ack(const ObjectIdSet& ids); // Testing methods. void SetCreateBackoffEntryCallbackForTest( const CreateBackoffEntryCallback& create_backoff_entry_callback); // Returns true iff there are no timeouts scheduled to occur before |now|. // Used in testing to make sure we don't have timeouts set to expire before // when they should. bool TriggerTimeoutAtForTest(base::TimeTicks now); bool IsQueueEmptyForTest() const; const base::Timer& GetTimerForTest() const; private: struct Entry { Entry(scoped_ptr backoff, const ObjectIdSet& ids); ~Entry(); scoped_ptr backoff; ObjectIdSet ids; private: DISALLOW_COPY_AND_ASSIGN(Entry); }; void NudgeTimer(); void OnTimeout(); void OnTimeoutAt(base::TimeTicks now); static scoped_ptr DefaultCreateBackoffEntryStrategy( const net::BackoffEntry::Policy* const policy); // Used for testing purposes. CreateBackoffEntryCallback create_backoff_entry_callback_; base::TickClock* const tick_clock_; Delegate* const delegate_; base::OneShotTimer timer_; // The time that the timer should fire at. We use this to determine if we need // to start or update |timer_| in NudgeTimer(). We can't simply use // timer_.desired_run_time() for this purpose because it always uses // base::TimeTicks::Now() as a reference point when Timer::Start() is called, // while NudgeTimer() needs a fixed reference point to avoid unnecessarily // updating the timer. base::TimeTicks desired_run_time_; std::multimap queue_; base::ThreadChecker thread_checker_; DISALLOW_COPY_AND_ASSIGN(AckTracker); }; } // namespace syncer #endif // SYNC_NOTIFIER_ACK_TRACKER_H_