// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // An InvalidationStateTracker is an interface that handles persisting state // needed for invalidations. Currently, it is responsible for managing the // following information: // - Max version seen from the invalidation server to help dedupe invalidations. // - Bootstrap data for the invalidation client. // - Payloads and locally generated ack handles, to support local acking. #ifndef SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_ #define SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_ #include #include #include "base/basictypes.h" #include "base/callback_forward.h" #include "base/memory/ref_counted.h" #include "google/cacheinvalidation/include/types.h" #include "sync/base/sync_export.h" #include "sync/internal_api/public/base/invalidation.h" #include "sync/notifier/invalidation_util.h" namespace base { class TaskRunner; } // namespace base namespace syncer { struct SYNC_EXPORT InvalidationState { InvalidationState(); ~InvalidationState(); int64 version; std::string payload; AckHandle expected; AckHandle current; }; // TODO(dcheng): Remove this in favor of adding an Equals() method. SYNC_EXPORT_PRIVATE bool operator==(const InvalidationState& lhs, const InvalidationState& rhs); typedef std::map InvalidationStateMap; typedef std::map AckHandleMap; class InvalidationStateTracker { public: InvalidationStateTracker() {} virtual InvalidationStateMap GetAllInvalidationStates() const = 0; // |max_version| should be strictly greater than any existing max // version for |model_type|. virtual void SetMaxVersionAndPayload(const invalidation::ObjectId& id, int64 max_version, const std::string& payload) = 0; // Removes all state tracked for |ids|. virtual void Forget(const ObjectIdSet& ids) = 0; // The per-client unique ID used to register the invalidation client with the // server. This is used to squelch invalidation notifications that originate // from changes made by this client. virtual void SetInvalidatorClientId(const std::string& data) = 0; virtual std::string GetInvalidatorClientId() const = 0; // Used by invalidation::InvalidationClient for persistence. |data| is an // opaque blob that an invalidation client can use after a restart to // bootstrap itself. |data| is binary data (not valid UTF8, embedded nulls, // etc). virtual void SetBootstrapData(const std::string& data) = 0; virtual std::string GetBootstrapData() const = 0; // Erases invalidation versions, client ID, and state stored on disk. virtual void Clear() = 0; // Used for generating our own local ack handles. Generates a new ack handle // for each object id in |ids|. The result is returned via |callback| posted // to |task_runner|. virtual void GenerateAckHandles( const ObjectIdSet& ids, const scoped_refptr& task_runner, base::Callback callback) = 0; // Records an acknowledgement for |id|. Note that no attempt at ordering is // made. Acknowledge() only records the last ack_handle it received, even if // the last ack_handle it received was generated before the value currently // recorded. virtual void Acknowledge(const invalidation::ObjectId& id, const AckHandle& ack_handle) = 0; protected: virtual ~InvalidationStateTracker() {} }; } // namespace syncer #endif // SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_