// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // SyncSessionContext encapsulates the contextual information and engine // components specific to a SyncSession. Unlike the SyncSession, the context // can be reused across several sync cycles. // // The context does not take ownership of its pointer members. It's up to // the surrounding classes to ensure those members remain valid while the // context is in use. // // It can only be used from the SyncerThread. #ifndef SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_ #define SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_ #include #include "sync/base/sync_export.h" #include "sync/engine/sync_engine_event_listener.h" #include "sync/sessions/debug_info_getter.h" #include "sync/sessions/model_type_registry.h" namespace syncer { class ExtensionsActivity; class ModelTypeRegistry; class ServerConnectionManager; namespace syncable { class Directory; } // Default number of items a client can commit in a single message. static const int kDefaultMaxCommitBatchSize = 25; namespace sessions { class TestScopedSessionEventListener; class SYNC_EXPORT_PRIVATE SyncSessionContext { public: SyncSessionContext( ServerConnectionManager* connection_manager, syncable::Directory* directory, ExtensionsActivity* extensions_activity, const std::vector& listeners, DebugInfoGetter* debug_info_getter, ModelTypeRegistry* model_type_registry, bool keystore_encryption_enabled, bool client_enabled_pre_commit_update_avoidance, const std::string& invalidator_client_id); ~SyncSessionContext(); ServerConnectionManager* connection_manager() { return connection_manager_; } syncable::Directory* directory() { return directory_; } ModelTypeSet GetEnabledTypes() const; void SetRoutingInfo(const ModelSafeRoutingInfo& routing_info); ExtensionsActivity* extensions_activity() { return extensions_activity_.get(); } DebugInfoGetter* debug_info_getter() { return debug_info_getter_; } // Talk notification status. void set_notifications_enabled(bool enabled) { notifications_enabled_ = enabled; } bool notifications_enabled() { return notifications_enabled_; } // Account name, set once a directory has been opened. void set_account_name(const std::string& name) { DCHECK(account_name_.empty()); account_name_ = name; } const std::string& account_name() const { return account_name_; } void set_max_commit_batch_size(int batch_size) { max_commit_batch_size_ = batch_size; } int32 max_commit_batch_size() const { return max_commit_batch_size_; } ObserverList* listeners() { return &listeners_; } bool keystore_encryption_enabled() const { return keystore_encryption_enabled_; } void set_hierarchy_conflict_detected(bool value) { client_status_.set_hierarchy_conflict_detected(value); } const sync_pb::ClientStatus& client_status() const { return client_status_; } const std::string& invalidator_client_id() const { return invalidator_client_id_; } bool ShouldFetchUpdatesBeforeCommit() const { return !(server_enabled_pre_commit_update_avoidance_ || client_enabled_pre_commit_update_avoidance_); } void set_server_enabled_pre_commit_update_avoidance(bool value) { server_enabled_pre_commit_update_avoidance_ = value; } ModelTypeRegistry* model_type_registry() { return model_type_registry_; } private: // Rather than force clients to set and null-out various context members, we // extend our encapsulation boundary to scoped helpers that take care of this // once they are allocated. See definitions of these below. friend class TestScopedSessionEventListener; ObserverList listeners_; ServerConnectionManager* const connection_manager_; syncable::Directory* const directory_; // We use this to stuff extensions activity into CommitMessages so the server // can correlate commit traffic with extension-related bookmark mutations. scoped_refptr extensions_activity_; // Kept up to date with talk events to determine whether notifications are // enabled. True only if the notification channel is authorized and open. bool notifications_enabled_; // The name of the account being synced. std::string account_name_; // The server limits the number of items a client can commit in one batch. int max_commit_batch_size_; // We use this to get debug info to send to the server for debugging // client behavior on server side. DebugInfoGetter* const debug_info_getter_; ModelTypeRegistry* model_type_registry_; // Satus information to be sent up to the server. sync_pb::ClientStatus client_status_; // Temporary variable while keystore encryption is behind a flag. True if // we should attempt performing keystore encryption related work, false if // the experiment is not enabled. bool keystore_encryption_enabled_; // This is a copy of the identifier the that the invalidations client used to // register itself with the invalidations server during startup. We need to // provide this to the sync server when we make changes to enable it to // prevent us from receiving notifications of changes we make ourselves. const std::string invalidator_client_id_; // Flag to enable or disable the no pre-commit GetUpdates experiment. When // this flag is set to false, the syncer has the option of not performing at // GetUpdates request when there is nothing to fetch. bool server_enabled_pre_commit_update_avoidance_; // If true, indicates that we've been passed a command-line flag to force // enable the pre-commit update avoidance experiment described above. const bool client_enabled_pre_commit_update_avoidance_; DISALLOW_COPY_AND_ASSIGN(SyncSessionContext); }; } // namespace sessions } // namespace syncer #endif // SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_