// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SYNC_SYNCABLE_SYNCABLE_ID_H_ #define SYNC_SYNCABLE_SYNCABLE_ID_H_ #include #include #include #include #include "base/containers/hash_tables.h" #include "base/memory/scoped_ptr.h" #include "sync/base/sync_export.h" class MockConnectionManager; namespace base { class StringValue; } namespace sql { class Statement; } namespace syncer { namespace syncable { struct EntryKernel; class Id; SYNC_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& out, const Id& id); // For historical reasons, 3 concepts got everloaded into the Id: // 1. A unique, opaque identifier for the object. // 2. Flag specifing whether server know about this object. // 3. Flag for root. // // We originally wrapped an integer for this information, but now we use a // string. It will have one of three forms: // 1. c for client items that have not been committed. // 2. r for the root item. // 3. s for items that the server knows about. class SYNC_EXPORT Id { public: // This constructor will be handy even when we move away from int64s, just // for unit tests. inline Id() : s_("r") { } inline Id(const Id& that) { Copy(that); } inline Id& operator = (const Id& that) { Copy(that); return *this; } inline void Copy(const Id& that) { this->s_ = that.s_; } inline bool IsRoot() const { return "r" == s_; } inline bool ServerKnows() const { return s_[0] == 's' || s_ == "r"; } // TODO(sync): We could use null here, but to ease conversion we use "r". // fix this, this is madness :) inline bool IsNull() const { return IsRoot(); } inline void Clear() { s_ = "r"; } inline int compare(const Id& that) const { return s_.compare(that.s_); } inline bool operator == (const Id& that) const { return s_ == that.s_; } inline bool operator != (const Id& that) const { return s_ != that.s_; } inline bool operator < (const Id& that) const { return s_ < that.s_; } inline bool operator > (const Id& that) const { return s_ > that.s_; } const std::string& value() const { return s_; } // Return the next highest ID in the lexicographic ordering. This is // useful for computing upper bounds on std::sets that are ordered // by operator<. Id GetLexicographicSuccessor() const; // Dumps the ID as a value and returns it. Transfers ownership of // the StringValue to the caller. base::StringValue* ToValue() const; // Three functions are used to work with our proto buffers. std::string GetServerId() const; static Id CreateFromServerId(const std::string& server_id); // This should only be used if you get back a reference to a local // id from the server. Returns a client only opaque id. static Id CreateFromClientString(const std::string& local_id); // This method returns an ID that will compare less than any valid ID. // The returned ID is not a valid ID itself. This is useful for // computing lower bounds on std::sets that are ordered by operator<. static Id GetLeastIdForLexicographicComparison(); private: friend scoped_ptr UnpackEntry(sql::Statement* statement); friend void BindFields(const EntryKernel& entry, sql::Statement* statement); SYNC_EXPORT_PRIVATE friend std::ostream& operator<<(std::ostream& out, const Id& id); friend class MockConnectionManager; friend class SyncableIdTest; std::string s_; }; SYNC_EXPORT_PRIVATE Id GetNullId(); } // namespace syncable } // namespace syncer #endif // SYNC_SYNCABLE_SYNCABLE_ID_H_