# Copyright (C) Research In Motion Limited 2011. All rights reserved. # # Redistribution and use in source and binary forms, with or without modification, are permitted provided that the # following conditions are met: # # 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following # disclaimer. # # 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the # following disclaimer in the documentation and/or other materials provided with the distribution. # # THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS “AS IS” AND ANY EXPRESS OR # IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF # MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL # APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) # HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR # TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS # SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. import time from mod_pywebsocket import stream from mod_pywebsocket.handshake.hybi import compute_accept def web_socket_do_extra_handshake(request): # This simulates a broken server that sends a WebSocket frame before the # handshake, and more frames afterwards. It is important that if this # happens the client does not buffer all the frames as the server continues # to send more data - it should abort after reading a reasonable number of # bytes (set arbitrarily to 1024). frame = stream.create_text_frame('\0Frame-contains-thirty-two-bytes') msg = frame msg += 'HTTP/1.1 101 Switching Protocols\r\n' msg += 'Upgrade: websocket\r\n' msg += 'Connection: Upgrade\r\n' msg += 'Sec-WebSocket-Accept: %s\r\n' % compute_accept(request.headers_in['Sec-WebSocket-Key'])[0] msg += '\r\n' request.connection.write(msg) # continue writing data until the client disconnects while True: time.sleep(1) numFrames = 1024 / len(frame) # write over 1024 bytes including the above handshake for i in range(0, numFrames): request.connection.write(frame) def web_socket_transfer_data(request): pass