/* * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "core/html/HTMLProgressElement.h" #include "HTMLNames.h" #include "bindings/v8/ExceptionMessages.h" #include "bindings/v8/ExceptionState.h" #include "bindings/v8/ExceptionStatePlaceholder.h" #include "core/dom/ExceptionCode.h" #include "core/dom/shadow/ShadowRoot.h" #include "core/html/parser/HTMLParserIdioms.h" #include "core/html/shadow/ProgressShadowElement.h" #include "core/rendering/RenderProgress.h" namespace WebCore { using namespace HTMLNames; const double HTMLProgressElement::IndeterminatePosition = -1; const double HTMLProgressElement::InvalidPosition = -2; HTMLProgressElement::HTMLProgressElement(Document& document) : LabelableElement(progressTag, document) , m_value(0) { ScriptWrappable::init(this); } HTMLProgressElement::~HTMLProgressElement() { } PassRefPtr HTMLProgressElement::create(Document& document) { RefPtr progress = adoptRef(new HTMLProgressElement(document)); progress->ensureUserAgentShadowRoot(); return progress.release(); } RenderObject* HTMLProgressElement::createRenderer(RenderStyle* style) { if (!style->hasAppearance() || hasAuthorShadowRoot()) return RenderObject::createObject(this, style); return new RenderProgress(this); } RenderProgress* HTMLProgressElement::renderProgress() const { if (renderer() && renderer()->isProgress()) return toRenderProgress(renderer()); RenderObject* renderObject = userAgentShadowRoot()->firstChild()->renderer(); ASSERT_WITH_SECURITY_IMPLICATION(!renderObject || renderObject->isProgress()); return toRenderProgress(renderObject); } void HTMLProgressElement::parseAttribute(const QualifiedName& name, const AtomicString& value) { if (name == valueAttr) didElementStateChange(); else if (name == maxAttr) didElementStateChange(); else LabelableElement::parseAttribute(name, value); } void HTMLProgressElement::attach(const AttachContext& context) { LabelableElement::attach(context); if (RenderProgress* render = renderProgress()) render->updateFromElement(); } double HTMLProgressElement::value() const { double value = getFloatingPointAttribute(valueAttr); return !std::isfinite(value) || value < 0 ? 0 : std::min(value, max()); } void HTMLProgressElement::setValue(double value, ExceptionState& exceptionState) { if (!std::isfinite(value)) { exceptionState.throwDOMException(NotSupportedError, ExceptionMessages::notAFiniteNumber(value)); return; } setFloatingPointAttribute(valueAttr, std::max(value, 0.)); } double HTMLProgressElement::max() const { double max = getFloatingPointAttribute(maxAttr); return !std::isfinite(max) || max <= 0 ? 1 : max; } void HTMLProgressElement::setMax(double max, ExceptionState& exceptionState) { if (!std::isfinite(max)) { exceptionState.throwDOMException(NotSupportedError, ExceptionMessages::notAFiniteNumber(max)); return; } // FIXME: The specification says we should ignore the input value if it is inferior or equal to 0. setFloatingPointAttribute(maxAttr, max > 0 ? max : 1); } double HTMLProgressElement::position() const { if (!isDeterminate()) return HTMLProgressElement::IndeterminatePosition; return value() / max(); } bool HTMLProgressElement::isDeterminate() const { return fastHasAttribute(valueAttr); } void HTMLProgressElement::didElementStateChange() { m_value->setWidthPercentage(position() * 100); if (RenderProgress* render = renderProgress()) { bool wasDeterminate = render->isDeterminate(); render->updateFromElement(); if (wasDeterminate != isDeterminate()) didAffectSelector(AffectedSelectorIndeterminate); } } void HTMLProgressElement::didAddUserAgentShadowRoot(ShadowRoot& root) { ASSERT(!m_value); RefPtr inner = ProgressInnerElement::create(document()); inner->setPseudo(AtomicString("-webkit-progress-inner-element", AtomicString::ConstructFromLiteral)); root.appendChild(inner); RefPtr bar = ProgressBarElement::create(document()); bar->setPseudo(AtomicString("-webkit-progress-bar", AtomicString::ConstructFromLiteral)); RefPtr value = ProgressValueElement::create(document()); m_value = value.get(); m_value->setPseudo(AtomicString("-webkit-progress-value", AtomicString::ConstructFromLiteral)); m_value->setWidthPercentage(HTMLProgressElement::IndeterminatePosition * 100); bar->appendChild(m_value); inner->appendChild(bar); } bool HTMLProgressElement::shouldAppearIndeterminate() const { return !isDeterminate(); } } // namespace