/* * Copyright (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "core/layout/CounterNode.h" #include "core/layout/LayoutCounter.h" #ifndef NDEBUG #include #endif namespace blink { CounterNode::CounterNode(LayoutObject& o, bool hasResetType, int value) : m_hasResetType(hasResetType) , m_value(value) , m_countInParent(0) , m_owner(o) , m_rootLayoutObject(nullptr) , m_parent(nullptr) , m_previousSibling(nullptr) , m_nextSibling(nullptr) , m_firstChild(nullptr) , m_lastChild(nullptr) { } CounterNode::~CounterNode() { // Ideally this would be an assert and this would never be reached. In reality this happens a lot // so we need to handle these cases. The node is still connected to the tree so we need to detach it. if (m_parent || m_previousSibling || m_nextSibling || m_firstChild || m_lastChild) { CounterNode* oldParent = nullptr; CounterNode* oldPreviousSibling = nullptr; // Instead of calling removeChild() we do this safely as the tree is likely broken if we get here. if (m_parent) { if (m_parent->m_firstChild == this) m_parent->m_firstChild = m_nextSibling; if (m_parent->m_lastChild == this) m_parent->m_lastChild = m_previousSibling; oldParent = m_parent; m_parent = nullptr; } if (m_previousSibling) { if (m_previousSibling->m_nextSibling == this) m_previousSibling->m_nextSibling = m_nextSibling; oldPreviousSibling = m_previousSibling; m_previousSibling = nullptr; } if (m_nextSibling) { if (m_nextSibling->m_previousSibling == this) m_nextSibling->m_previousSibling = oldPreviousSibling; m_nextSibling = nullptr; } if (m_firstChild) { // The node's children are reparented to the old parent. for (CounterNode* child = m_firstChild; child; ) { CounterNode* nextChild = child->m_nextSibling; CounterNode* nextSibling = nullptr; child->m_parent = oldParent; if (oldPreviousSibling) { nextSibling = oldPreviousSibling->m_nextSibling; child->m_previousSibling = oldPreviousSibling; oldPreviousSibling->m_nextSibling = child; child->m_nextSibling = nextSibling; nextSibling->m_previousSibling = child; oldPreviousSibling = child; } child = nextChild; } } } resetLayoutObjects(); } PassRefPtr CounterNode::create(LayoutObject& owner, bool hasResetType, int value) { return adoptRef(new CounterNode(owner, hasResetType, value)); } CounterNode* CounterNode::nextInPreOrderAfterChildren(const CounterNode* stayWithin) const { if (this == stayWithin) return nullptr; const CounterNode* current = this; CounterNode* next = current->m_nextSibling; for (; !next; next = current->m_nextSibling) { current = current->m_parent; if (!current || current == stayWithin) return nullptr; } return next; } CounterNode* CounterNode::nextInPreOrder(const CounterNode* stayWithin) const { if (CounterNode* next = m_firstChild) return next; return nextInPreOrderAfterChildren(stayWithin); } CounterNode* CounterNode::lastDescendant() const { CounterNode* last = m_lastChild; if (!last) return nullptr; while (CounterNode* lastChild = last->m_lastChild) last = lastChild; return last; } CounterNode* CounterNode::previousInPreOrder() const { CounterNode* previous = m_previousSibling; if (!previous) return m_parent; while (CounterNode* lastChild = previous->m_lastChild) previous = lastChild; return previous; } int CounterNode::computeCountInParent() const { int increment = actsAsReset() ? 0 : m_value; if (m_previousSibling) return m_previousSibling->m_countInParent + increment; ASSERT(m_parent->m_firstChild == this); return m_parent->m_value + increment; } void CounterNode::addLayoutObject(LayoutCounter* value) { if (!value) { ASSERT_NOT_REACHED(); return; } if (value->m_counterNode) { ASSERT_NOT_REACHED(); value->m_counterNode->removeLayoutObject(value); } ASSERT(!value->m_nextForSameCounter); for (LayoutCounter* iterator = m_rootLayoutObject; iterator; iterator = iterator->m_nextForSameCounter) { if (iterator == value) { ASSERT_NOT_REACHED(); return; } } value->m_nextForSameCounter = m_rootLayoutObject; m_rootLayoutObject = value; if (value->m_counterNode != this) { if (value->m_counterNode) { ASSERT_NOT_REACHED(); value->m_counterNode->removeLayoutObject(value); } value->m_counterNode = this; } } void CounterNode::removeLayoutObject(LayoutCounter* value) { if (!value) { ASSERT_NOT_REACHED(); return; } if (value->m_counterNode && value->m_counterNode != this) { ASSERT_NOT_REACHED(); value->m_counterNode->removeLayoutObject(value); } LayoutCounter* previous = nullptr; for (LayoutCounter* iterator = m_rootLayoutObject; iterator; iterator = iterator->m_nextForSameCounter) { if (iterator == value) { if (previous) previous->m_nextForSameCounter = value->m_nextForSameCounter; else m_rootLayoutObject = value->m_nextForSameCounter; value->m_nextForSameCounter = nullptr; value->m_counterNode = nullptr; return; } previous = iterator; } ASSERT_NOT_REACHED(); } void CounterNode::resetLayoutObjects() { while (m_rootLayoutObject) m_rootLayoutObject->invalidate(); // This makes m_rootLayoutObject point to the next layoutObject if any since it disconnects the m_rootLayoutObject from this. } void CounterNode::resetThisAndDescendantsLayoutObjects() { CounterNode* node = this; do { node->resetLayoutObjects(); node = node->nextInPreOrder(this); } while (node); } void CounterNode::recount() { for (CounterNode* node = this; node; node = node->m_nextSibling) { int oldCount = node->m_countInParent; int newCount = node->computeCountInParent(); if (oldCount == newCount) break; node->m_countInParent = newCount; node->resetThisAndDescendantsLayoutObjects(); } } void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, const AtomicString& identifier) { ASSERT(newChild); ASSERT(!newChild->m_parent); ASSERT(!newChild->m_previousSibling); ASSERT(!newChild->m_nextSibling); // If the refChild is not our child we can not complete the request. This hardens against bugs in LayoutCounter. // When layoutObjects are reparented it may request that we insert counter nodes improperly. if (refChild && refChild->m_parent != this) return; if (newChild->m_hasResetType) { while (m_lastChild != refChild) LayoutCounter::destroyCounterNode(m_lastChild->owner(), identifier); } CounterNode* next; if (refChild) { next = refChild->m_nextSibling; refChild->m_nextSibling = newChild; } else { next = m_firstChild; m_firstChild = newChild; } newChild->m_parent = this; newChild->m_previousSibling = refChild; if (next) { ASSERT(next->m_previousSibling == refChild); next->m_previousSibling = newChild; newChild->m_nextSibling = next; } else { ASSERT(m_lastChild == refChild); m_lastChild = newChild; } if (!newChild->m_firstChild || newChild->m_hasResetType) { newChild->m_countInParent = newChild->computeCountInParent(); newChild->resetThisAndDescendantsLayoutObjects(); if (next) next->recount(); return; } // The code below handles the case when a formerly root increment counter is loosing its root position // and therefore its children become next siblings. CounterNode* last = newChild->m_lastChild; CounterNode* first = newChild->m_firstChild; if (first) { ASSERT(last); newChild->m_nextSibling = first; if (m_lastChild == newChild) m_lastChild = last; first->m_previousSibling = newChild; // The case when the original next sibling of the inserted node becomes a child of // one of the former children of the inserted node is not handled as it is believed // to be impossible since: // 1. if the increment counter node lost it's root position as a result of another // counter node being created, it will be inserted as the last child so next is null. // 2. if the increment counter node lost it's root position as a result of a layoutObject being // inserted into the document's layout tree, all its former children counters are attached // to children of the inserted layoutObject and hence cannot be in scope for counter nodes // attached to layoutObjects that were already in the document's layout tree. last->m_nextSibling = next; if (next) { ASSERT(next->m_previousSibling == newChild); next->m_previousSibling = last; } else { m_lastChild = last; } for (next = first; ; next = next->m_nextSibling) { next->m_parent = this; if (last == next) break; } } newChild->m_firstChild = nullptr; newChild->m_lastChild = nullptr; newChild->m_countInParent = newChild->computeCountInParent(); newChild->resetLayoutObjects(); first->recount(); } void CounterNode::removeChild(CounterNode* oldChild) { ASSERT(oldChild); ASSERT(!oldChild->m_firstChild); ASSERT(!oldChild->m_lastChild); CounterNode* next = oldChild->m_nextSibling; CounterNode* previous = oldChild->m_previousSibling; oldChild->m_nextSibling = nullptr; oldChild->m_previousSibling = nullptr; oldChild->m_parent = nullptr; if (previous) { previous->m_nextSibling = next; } else { ASSERT(m_firstChild == oldChild); m_firstChild = next; } if (next) { next->m_previousSibling = previous; } else { ASSERT(m_lastChild == oldChild); m_lastChild = previous; } if (next) next->recount(); } #ifndef NDEBUG static void showTreeAndMark(const CounterNode* node) { const CounterNode* root = node; while (root->parent()) root = root->parent(); for (const CounterNode* current = root; current; current = current->nextInPreOrder()) { fprintf(stderr, "%c", (current == node) ? '*' : ' '); for (const CounterNode* parent = current; parent && parent != root; parent = parent->parent()) fprintf(stderr, " "); fprintf(stderr, "%p %s: %d %d P:%p PS:%p NS:%p R:%p\n", current, current->actsAsReset() ? "reset____" : "increment", current->value(), current->countInParent(), current->parent(), current->previousSibling(), current->nextSibling(), ¤t->owner()); } fflush(stderr); } #endif } // namespace blink #ifndef NDEBUG void showCounterTree(const blink::CounterNode* counter) { if (counter) showTreeAndMark(counter); else fprintf(stderr, "Cannot showCounterTree for (nil).\n"); } #endif