/* * Copyright (C) 2010, 2011 Nokia Corporation and/or its subsidiary(-ies) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "core/layout/LayoutDetailsMarker.h" #include "core/HTMLNames.h" #include "core/dom/Element.h" #include "core/html/HTMLElement.h" #include "core/paint/DetailsMarkerPainter.h" namespace blink { using namespace HTMLNames; LayoutDetailsMarker::LayoutDetailsMarker(Element* element) : LayoutBlockFlow(element) { } LayoutDetailsMarker::Orientation LayoutDetailsMarker::getOrientation() const { switch (style()->getWritingMode()) { case TopToBottomWritingMode: if (style()->isLeftToRightDirection()) return isOpen() ? Down : Right; return isOpen() ? Down : Left; case RightToLeftWritingMode: if (style()->isLeftToRightDirection()) return isOpen() ? Left : Down; return isOpen() ? Left : Up; case LeftToRightWritingMode: if (style()->isLeftToRightDirection()) return isOpen() ? Right : Down; return isOpen() ? Right : Up; } ASSERT_NOT_REACHED(); return Right; } void LayoutDetailsMarker::paint(const PaintInfo& paintInfo, const LayoutPoint& paintOffset) const { DetailsMarkerPainter(*this).paint(paintInfo, paintOffset); } bool LayoutDetailsMarker::isOpen() const { for (LayoutObject* layoutObject = parent(); layoutObject; layoutObject = layoutObject->parent()) { if (!layoutObject->node()) continue; if (isHTMLDetailsElement(*layoutObject->node())) return !toElement(layoutObject->node())->getAttribute(openAttr).isNull(); if (isHTMLInputElement(*layoutObject->node())) return true; } return false; } } // namespace blink