/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef LayoutScrollbarTheme_h #define LayoutScrollbarTheme_h #include "platform/scroll/ScrollbarTheme.h" namespace blink { class PlatformMouseEvent; class LayoutScrollbarTheme final : public ScrollbarTheme { public: ~LayoutScrollbarTheme() override { } int scrollbarThickness(ScrollbarControlSize controlSize) override { return ScrollbarTheme::theme().scrollbarThickness(controlSize); } WebScrollbarButtonsPlacement buttonsPlacement() const override { return ScrollbarTheme::theme().buttonsPlacement(); } void paintScrollCorner(GraphicsContext&, const DisplayItemClient&, const IntRect& cornerRect) override; bool shouldCenterOnThumb(const ScrollbarThemeClient& scrollbar, const PlatformMouseEvent& event) override { return ScrollbarTheme::theme().shouldCenterOnThumb(scrollbar, event); } bool shouldSnapBackToDragOrigin(const ScrollbarThemeClient& scrollbar, const PlatformMouseEvent& event) override { return ScrollbarTheme::theme().shouldSnapBackToDragOrigin(scrollbar, event); } double initialAutoscrollTimerDelay() override { return ScrollbarTheme::theme().initialAutoscrollTimerDelay(); } double autoscrollTimerDelay() override { return ScrollbarTheme::theme().autoscrollTimerDelay(); } void registerScrollbar(ScrollbarThemeClient& scrollbar) override { return ScrollbarTheme::theme().registerScrollbar(scrollbar); } void unregisterScrollbar(ScrollbarThemeClient& scrollbar) override { return ScrollbarTheme::theme().unregisterScrollbar(scrollbar); } int minimumThumbLength(const ScrollbarThemeClient&) override; void buttonSizesAlongTrackAxis(const ScrollbarThemeClient&, int& beforeSize, int& afterSize); static LayoutScrollbarTheme* layoutScrollbarTheme(); protected: bool hasButtons(const ScrollbarThemeClient&) override; bool hasThumb(const ScrollbarThemeClient&) override; IntRect backButtonRect(const ScrollbarThemeClient&, ScrollbarPart, bool painting = false) override; IntRect forwardButtonRect(const ScrollbarThemeClient&, ScrollbarPart, bool painting = false) override; IntRect trackRect(const ScrollbarThemeClient&, bool painting = false) override; void paintScrollbarBackground(GraphicsContext&, const ScrollbarThemeClient&) override; void paintTrackBackground(GraphicsContext&, const ScrollbarThemeClient&, const IntRect&) override; void paintTrackPiece(GraphicsContext&, const ScrollbarThemeClient&, const IntRect&, ScrollbarPart) override; void paintButton(GraphicsContext&, const ScrollbarThemeClient&, const IntRect&, ScrollbarPart) override; void paintThumb(GraphicsContext&, const ScrollbarThemeClient&, const IntRect&) override; void paintTickmarks(GraphicsContext&, const ScrollbarThemeClient&, const IntRect&) override; IntRect constrainTrackRectToTrackPieces(const ScrollbarThemeClient&, const IntRect&) override; }; } // namespace blink #endif // LayoutScrollbarTheme_h